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path: root/saga/interface.cpp
AgeCommit message (Expand)Author
2004-10-08pass arguments by reference-to-const rather than by value, it's usually more ...Gregory Montoir
2004-10-08Implement scene change via exits. You still cannot leave first sceneEugene Sandulenko
2004-10-07More de-C'fying. Pass Point object instead of direct reference.Eugene Sandulenko
2004-10-07Turn ObjectMap into real object.Eugene Sandulenko
2004-10-05o Convert some objectMap methods to more C++-like.Eugene Sandulenko
2004-10-04R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.Eugene Sandulenko
2004-08-27R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...Jonathan Gray
2004-08-12Merge SDEBUG_*, SF_* and STHREAD_* into Script class.Eugene Sandulenko
2004-08-10Move CON_* to a class.Eugene Sandulenko
2004-08-06Move INTERFACE_ to class.Eugene Sandulenko
2004-08-03Move SPRITE_ to a classEugene Sandulenko
2004-08-03Move FONT_* to class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-02Objectize actor.cppEugene Sandulenko
2004-08-02create objectMap classJonathan Gray
2004-08-01move SDATA_* into seperate classJoost Peters
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31Objectize image.cppEugene Sandulenko
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
2004-05-02Merged sysgfx.cpp and gfx.cpp to gfx.cppEugene Sandulenko
2004-05-01Proper #includes everywhereEugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-28Fixed crash. Original clip routine was more sane.Eugene Sandulenko
2004-04-25More ScummVMificationMax Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko