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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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interface.cpp
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Author
2005-09-02
Implement option buttons functionality. This fixes bug #1259518 "ITE: Buttons
Eugene Sandulenko
2005-08-16
Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolic
Eugene Sandulenko
2005-08-13
Fix bug #1258537 "ITE: Introduction text is black"
Eugene Sandulenko
2005-08-13
Fixe bug #1257869 "ITE: Crash when viewing the map"
Eugene Sandulenko
2005-08-12
Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes"
Eugene Sandulenko
2005-08-11
Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate"
Eugene Sandulenko
2005-08-11
Fix bugs #1256398 "ITE: Clicking doesn't skip dialogue"
Eugene Sandulenko
2005-08-10
fixed iso convertion Rif position
Andrew Kurushin
2005-08-10
Rename event types to comply with our standards.
Eugene Sandulenko
2005-08-10
Rename Actor class members to _members.
Eugene Sandulenko
2005-08-10
EVENT -> Event
Eugene Sandulenko
2005-08-10
Implement part of chapter selection panel.
Eugene Sandulenko
2005-08-08
Fix bug #1252270 "ITE: Verb box drawn incorrectly"
Eugene Sandulenko
2005-07-29
Whitespaces
Eugene Sandulenko
2005-07-29
fix setStatusText
Andrew Kurushin
2005-07-29
Show scene substitute image for demo versions of ITE.
Eugene Sandulenko
2005-07-21
Partially implemented differences in IHNM script functions.
Eugene Sandulenko
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-07-18
When redrawing the inventory, clear every inventory slot - even the empty
Torbjörn Andersson
2005-07-17
Fixed ITE inventory redraw glitch when exchanging the medallion for money.
Torbjörn Andersson
2005-07-17
Cleanup
Torbjörn Andersson
2005-07-14
font & text related changes:
Andrew Kurushin
2005-07-12
Made it possible to terminate dialog windows with Enter. (We could already
Torbjörn Andersson
2005-07-10
Updated interface.cpp so it compiles for VC6 without errors. Moved loop varia...
Lars Persson
2005-07-09
gfx rearangement
Andrew Kurushin
2005-07-08
implemented per scene actors clipping
Andrew Kurushin
2005-07-06
fix converse pal bug
Andrew Kurushin
2005-07-05
- Stripped down unused SURFACE parameter in palette-related functions
Eugene Sandulenko
2005-07-03
Implementation of sfShowMap. This was latest unimplemented script function :)
Eugene Sandulenko
2005-06-21
When a key is pressed, go back to repeat phase 0 again. This is so that we
Torbjörn Andersson
2005-06-19
Support for mouse wheel in Options dialog and in Converse panel
Eugene Sandulenko
2005-06-19
implemented sfGetNumber
Andrew Kurushin
2005-06-10
Whitespace
Torbjörn Andersson
2005-06-08
Allow part of the IHNM intro to run again. I haven't verified that these
Torbjörn Andersson
2005-06-04
fixed lense creation bug ( fade in/out now has separate flag)
Andrew Kurushin
2005-06-02
Implement game load with '-x' comman-line parameter.
Eugene Sandulenko
2005-06-01
Removed unused variables.
Torbjörn Andersson
2005-05-31
Allow entry of space and some letters such as 'r' and 'p' as parts of
Eugene Sandulenko
2005-05-31
multiple files save-load implementation
Andrew Kurushin
2005-05-31
Almost complete implementation of Puzzle. Now it is possible to solve it
Eugene Sandulenko
2005-05-29
Implement key auto-repeat used in savegame dialog.
Eugene Sandulenko
2005-05-29
implemented DOS version 1 pixel clipping
Andrew Kurushin
2005-05-28
game options WIP2
Andrew Kurushin
2005-05-23
saveload WIP
Andrew Kurushin
2005-05-23
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
Eugene Sandulenko
2005-05-22
Implement Interface::drawButtonBox()
Eugene Sandulenko
2005-05-22
stub drawButtonBox
Andrew Kurushin
2005-05-22
fixes some todo (hardcoded resource ids -> customized per game)
Andrew Kurushin
2005-05-15
fixed give verb
Andrew Kurushin
2005-05-12
fixed interpreter bug (negative address offset - may crush system)
Andrew Kurushin
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