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path: root/saga/interface.cpp
AgeCommit message (Expand)Author
2005-10-04Proper place for cutawaySkip() callEugene Sandulenko
2005-10-04IHNM changes:Eugene Sandulenko
2005-10-04I misunderstood sev on how sf75() should work. Perhaps this is better?Torbjörn Andersson
2005-09-28Implement sfWaitFramesEsc()Eugene Sandulenko
2005-09-02Implement option buttons functionality. This fixes bug #1259518 "ITE: ButtonsEugene Sandulenko
2005-08-16Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolicEugene Sandulenko
2005-08-13Fix bug #1258537 "ITE: Introduction text is black"Eugene Sandulenko
2005-08-13Fixe bug #1257869 "ITE: Crash when viewing the map"Eugene Sandulenko
2005-08-12Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes"Eugene Sandulenko
2005-08-11Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate"Eugene Sandulenko
2005-08-11Fix bugs #1256398 "ITE: Clicking doesn't skip dialogue"Eugene Sandulenko
2005-08-10fixed iso convertion Rif positionAndrew Kurushin
2005-08-10Rename event types to comply with our standards.Eugene Sandulenko
2005-08-10Rename Actor class members to _members.Eugene Sandulenko
2005-08-10EVENT -> EventEugene Sandulenko
2005-08-10Implement part of chapter selection panel.Eugene Sandulenko
2005-08-08Fix bug #1252270 "ITE: Verb box drawn incorrectly"Eugene Sandulenko
2005-07-29WhitespacesEugene Sandulenko
2005-07-29fix setStatusTextAndrew Kurushin
2005-07-29Show scene substitute image for demo versions of ITE.Eugene Sandulenko
2005-07-21Partially implemented differences in IHNM script functions.Eugene Sandulenko
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-18When redrawing the inventory, clear every inventory slot - even the emptyTorbjörn Andersson
2005-07-17Fixed ITE inventory redraw glitch when exchanging the medallion for money.Torbjörn Andersson
2005-07-17CleanupTorbjörn Andersson
2005-07-14font & text related changes:Andrew Kurushin
2005-07-12Made it possible to terminate dialog windows with Enter. (We could alreadyTorbjörn Andersson
2005-07-10Updated interface.cpp so it compiles for VC6 without errors. Moved loop varia...Lars Persson
2005-07-09gfx rearangementAndrew Kurushin
2005-07-08implemented per scene actors clippingAndrew Kurushin
2005-07-06fix converse pal bugAndrew Kurushin
2005-07-05- Stripped down unused SURFACE parameter in palette-related functionsEugene Sandulenko
2005-07-03Implementation of sfShowMap. This was latest unimplemented script function :)Eugene Sandulenko
2005-06-21When a key is pressed, go back to repeat phase 0 again. This is so that weTorbjörn Andersson
2005-06-19Support for mouse wheel in Options dialog and in Converse panelEugene Sandulenko
2005-06-19implemented sfGetNumberAndrew Kurushin
2005-06-10WhitespaceTorbjörn Andersson
2005-06-08Allow part of the IHNM intro to run again. I haven't verified that theseTorbjörn Andersson
2005-06-04fixed lense creation bug ( fade in/out now has separate flag)Andrew Kurushin
2005-06-02Implement game load with '-x' comman-line parameter.Eugene Sandulenko
2005-06-01Removed unused variables.Torbjörn Andersson
2005-05-31Allow entry of space and some letters such as 'r' and 'p' as parts ofEugene Sandulenko
2005-05-31multiple files save-load implementationAndrew Kurushin
2005-05-31Almost complete implementation of Puzzle. Now it is possible to solve itEugene Sandulenko
2005-05-29Implement key auto-repeat used in savegame dialog.Eugene Sandulenko
2005-05-29implemented DOS version 1 pixel clippingAndrew Kurushin
2005-05-28game options WIP2Andrew Kurushin
2005-05-23saveload WIPAndrew Kurushin
2005-05-23Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skipEugene Sandulenko
2005-05-22Implement Interface::drawButtonBox()Eugene Sandulenko