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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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interface.h
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2005-04-24
fixed object frawing
Andrew Kurushin
2005-04-23
fixed sfDropObject implementation
Andrew Kurushin
2005-04-22
implemented inventory
Andrew Kurushin
2005-04-21
Add not yet correctly working save/load. Use key F7 for saving
Eugene Sandulenko
2005-04-20
Implement inventoryItemPosition()
Eugene Sandulenko
2005-04-18
converse support improved (still has some bugs)
Andrew Kurushin
2005-02-26
implemented iso pathfinding
Andrew Kurushin
2005-01-27
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
Eugene Sandulenko
2005-01-21
problems solved:
Andrew Kurushin
2005-01-20
Use the kITEColor constants for the ITE mouse cursor. Ironically, this is
Torbjörn Andersson
2005-01-19
Fix type with BrightWhite color
Eugene Sandulenko
2005-01-19
o Made ITEColors enum public in interface.h. Please use them. These colors
Eugene Sandulenko
2005-01-18
another step in verb implementation:
Andrew Kurushin
2005-01-18
Initialize converse properly.
Eugene Sandulenko
2005-01-17
First batch of converse implementation in scripts. To see it type
Eugene Sandulenko
2005-01-15
- added partial scene change by actor's walking (todo:entrance should be supp...
Andrew Kurushin
2005-01-15
some work in progress on verb stuff:
Andrew Kurushin
2005-01-13
- introduced SagaEngine::getTextString (for i18n it should route to correspon...
Andrew Kurushin
2005-01-11
- remove game.h & image.h
Andrew Kurushin
2005-01-11
o All fonts were mapped. Introduced new FONT_DONTMAP flag
Eugene Sandulenko
2005-01-10
Untested converse. Drawing isn't possible due to lack of needed information
Eugene Sandulenko
2005-01-09
- GameModule is gone
Andrew Kurushin
2005-01-09
rewritten sprite class
Andrew Kurushin
2005-01-08
begining of verb implementation
Andrew Kurushin
2005-01-07
o Fix for popped up actors at initial scene fade out
Eugene Sandulenko
2005-01-06
Placard functions are now event-driven, so the blocking palette faders are
Torbjörn Andersson
2005-01-06
Fix actor walking caused by wrong panel state
Eugene Sandulenko
2005-01-06
Next batch of panel-related fixes. Still wrong.
Eugene Sandulenko
2005-01-02
o Started putting all panels stuff in order. Still incomplete
Eugene Sandulenko
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-11-25
Temporarily disable the status bar in IHNM. The only place where we drew it
Torbjörn Andersson
2004-11-07
Initial inventory support.
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-27
Started to rework script threads. Partially moved to thread flags.
Eugene Sandulenko
2004-10-21
A bunch of mostly panel-related fixes for the ITE intro. Apart from the
Torbjörn Andersson
2004-10-08
pass arguments by reference-to-const rather than by value, it's usually more ...
Gregory Montoir
2004-10-07
More de-C'fying. Pass Point object instead of direct reference.
Eugene Sandulenko
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-08-22
o Eliminate all structure _tags.
Eugene Sandulenko
2004-08-12
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
Eugene Sandulenko
2004-08-06
Move INTERFACE_ to class.
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko