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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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music.cpp
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Author
2004-08-27
R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...
Jonathan Gray
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
init some member vars
Jonathan Gray
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
Jonathan Gray
2004-05-31
Set _parser to NULL after deleting it. I don't know if it's necessary, but
Torbjörn Andersson
2004-05-31
Make sure music is unloaded and the parser object deleted before starting a
Torbjörn Andersson
2004-05-29
Extend midi music table.
Eugene Sandulenko
2004-05-16
Cleaned up the handling of external MIDI files, and added the missing ones.
Torbjörn Andersson
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-01
With Jamieson630's MIDI parser fix, all the ITE MIDIs should work.
Torbjörn Andersson
2004-05-01
indent
Paweł Kołodziejski
2004-05-01
Fixed warning
Torbjörn Andersson
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-30
Indentation madness
Eugene Sandulenko
2004-04-30
Very experimental support for the separate MIDI files used by the Wyrmkeep
Torbjörn Andersson
2004-04-29
use timer rate from driver, makes midi a bit more audible
Jonathan Gray
2004-04-29
Quick-and-dirty music fix. I can hear music in the ITE intro now. I haven't
Torbjörn Andersson
2004-04-29
init some things to fix segfaults
Jonathan Gray
2004-04-29
Now it produces sound, but it's clear that XMIDI parsing is wrong
Eugene Sandulenko
2004-04-29
Make MIDI driver run, though no sound yet.
Eugene Sandulenko
2004-04-29
Music.cpp objectizing.
Eugene Sandulenko
2004-04-29
Rename sysmusic.cpp to music.cpp
Eugene Sandulenko