Age | Commit message (Expand) | Author |
2004-12-03 | First pass at migrating from the old Reinherit console to the ScummVM | Torbjörn Andersson |
2004-11-26 | Added looping background noise to the IHNM intro. I don't know if it's the | Torbjörn Andersson |
2004-11-12 | Slight renaming | Torbjörn Andersson |
2004-11-12 | Better names. | Torbjörn Andersson |
2004-11-07 | Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_setObjImage(). (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_putString(). (Untested, but appears to be just for debugging.) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_sceneID(). (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_dropObject(). (Untested) | Torbjörn Andersson |
2004-11-07 | Initial inventory support. | Torbjörn Andersson |
2004-11-06 | Add stub for every script function | Eugene Sandulenko |
2004-11-01 | Renamed the "unknown" parameters. I hope I didn't make too many errors. | Torbjörn Andersson |
2004-10-31 | Renamed an "unknown" variable. | Torbjörn Andersson |
2004-10-27 | Implement some script functions and report stubs. | Eugene Sandulenko |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-27 | Started to rework script threads. Partially moved to thread flags. | Eugene Sandulenko |
2004-10-21 | A bunch of mostly panel-related fixes for the ITE intro. Apart from the | Torbjörn Andersson |
2004-10-20 | FX_CROWD constants are correct. | Eugene Sandulenko |
2004-10-19 | Oops, now it plays the correct music again, I hope. The sound effects seem | Torbjörn Andersson |
2004-10-19 | Cleanup. No need to have a lookup table for something that can be expressed | Torbjörn Andersson |
2004-10-19 | Initial, and slightly buggy, support for sound effects. | Torbjörn Andersson |
2004-10-12 | Added support for digitized music, plus some other music-related fixes. | Torbjörn Andersson |
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko |
2004-10-03 | A few, mostly untested, fixes to the SAGA script engine: | Torbjörn Andersson |
2004-09-25 | Enough stubs and pops to make the intro scene script finish properly. | Torbjörn Andersson |
2004-09-23 | Added support for scene music and the music-playing opcode to make the | Torbjörn Andersson |
2004-09-23 | Replaced the standard stack with a custom-made. In the original SAGA engine | Torbjörn Andersson |
2004-09-21 | The TourneySetup script now runs and finishes cleanly. However, this is not | Torbjörn Andersson |
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko |
2004-08-12 | Drop SSTACK_ in favor of common/stack.h implementation. | Eugene Sandulenko |
2004-08-10 | Move CON_* to a class. | Eugene Sandulenko |
2004-08-06 | Move INTERFACE_ to class. | Eugene Sandulenko |
2004-08-03 | Move TEXT_* to SagaEngine class. | Eugene Sandulenko |
2004-08-02 | Fix #include paths. | Eugene Sandulenko |
2004-08-02 | Objectize actor.cpp | Eugene Sandulenko |
2004-08-01 | move SDATA_* into seperate class | Joost Peters |
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-07-31 | merge animation.h and animation_mod.h into a class | Jonathan Gray |
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray |
2004-05-13 | Added more stubs from script fucntions, some renames for consistency with | Eugene Sandulenko |
2004-05-01 | indent | Paweł Kołodziejski |
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko |
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko |