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path: root/saga/sndres.h
AgeCommit message (Expand)Author
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-08-07WIP on metaResources. Most resources are load. Now we start correctEugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-26fixed sound in many variationAndrew Kurushin
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-11use loadVOCFromStreamMax Horn
2004-11-26Added looping background noise to the IHNM intro. I don't know if it's theTorbjörn Andersson
2004-11-18Partial support for WAV sound playback, which apparently will be needed forTorbjörn Andersson
2004-11-15o Make GAME_GetFileContext() more object-likeEugene Sandulenko
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-19Initial, and slightly buggy, support for sound effects.Torbjörn Andersson
2004-08-02Fix #include paths.Eugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-29Voices are playedEugene Sandulenko
2004-04-28Objectizing sound.cppEugene Sandulenko
2004-04-28Rename Snd object to SndResEugene Sandulenko
2004-04-28Objectize sndres.cppEugene Sandulenko
2004-04-28code formatting insanityEugene Sandulenko
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko