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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sndres.h
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Author
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-08-07
WIP on metaResources. Most resources are load. Now we start correct
Eugene Sandulenko
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-26
fixed sound in many variation
Andrew Kurushin
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-01-09
- GameModule is gone
Andrew Kurushin
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-11
use loadVOCFromStream
Max Horn
2004-11-26
Added looping background noise to the IHNM intro. I don't know if it's the
Torbjörn Andersson
2004-11-18
Partial support for WAV sound playback, which apparently will be needed for
Torbjörn Andersson
2004-11-15
o Make GAME_GetFileContext() more object-like
Eugene Sandulenko
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-19
Initial, and slightly buggy, support for sound effects.
Torbjörn Andersson
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-29
Voices are played
Eugene Sandulenko
2004-04-28
Objectizing sound.cpp
Eugene Sandulenko
2004-04-28
Rename Snd object to SndRes
Eugene Sandulenko
2004-04-28
Objectize sndres.cpp
Eugene Sandulenko
2004-04-28
code formatting insanity
Eugene Sandulenko
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko