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path: root/saga/xref.txt
AgeCommit message (Expand)Author
2005-01-27Applied patch #1106775 "SAGA colours". This simplifies code considerably, andEugene Sandulenko
2005-01-20Use the kITEColor constants for the ITE mouse cursor. Ironically, this isTorbjörn Andersson
2005-01-18- remove ActionMap.h & ActionMap.cppAndrew Kurushin
2005-01-15some work in progress on verb stuff:Andrew Kurushin
2005-01-04o Fix regression with Win32 CD ITE at wyrmkeep logoEugene Sandulenko
2004-12-21- rewritten actors speech engine :Andrew Kurushin
2004-11-02Removed unknown part of IMAGE_HEADER struct since it wasn't used in theTorbjörn Andersson
2004-10-31UpdatesTorbjörn Andersson
2004-10-30Renaming of struct members.Torbjörn Andersson
2004-10-28Renamed some previously unknown variables.Torbjörn Andersson
2004-10-28Updated with my recent actor flag changes.Torbjörn Andersson
2004-10-27Implement some script functions and report stubs.Eugene Sandulenko
2004-10-27Started to rework script threads. Partially moved to thread flags.Eugene Sandulenko
2004-10-09Initial attempt at fixing the SData problem. I'm still not sure exactly howTorbjörn Andersson
2004-10-08Implement scene change via exits. You still cannot leave first sceneEugene Sandulenko
2004-10-05o Convert some objectMap methods to more C++-like.Eugene Sandulenko
2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
2004-08-12Launch scene start script.Eugene Sandulenko
2004-08-11Fix scene description structure data types and rename it.Eugene Sandulenko
2004-08-10Improved intro. Now it correctly shows game title.Eugene Sandulenko
2004-07-31Add xref.txt to saga module, though it's empty.Eugene Sandulenko