aboutsummaryrefslogtreecommitdiff
path: root/saga
AgeCommit message (Expand)Author
2004-08-02create objectMap classJonathan Gray
2004-08-02move isomap into a classJonathan Gray
2004-08-02remove timer wrapper functionsJonathan Gray
2004-08-02move static vars to private membersJonathan Gray
2004-08-01Clean up Script class a bit; add get/set functionsJoost Peters
2004-08-01Made all MemoryReadStream local variables. This plugged a giantic constantEugene Sandulenko
2004-08-01rename load() to loadMap()Joost Peters
2004-08-01create Script class from SCRIPT_* and ScriptModuleJoost Peters
2004-08-01move SDATA_* into seperate classJoost Peters
2004-08-01Pass SagaEngine object to Anim and ActionMap objectsEugene Sandulenko
2004-08-01Remove unneeded codeEugene Sandulenko
2004-08-01init _gfx in a less hacky mannerJonathan Gray
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01prune uneeded codeJonathan Gray
2004-08-01Oh the beauty of stack based objects: they free themselves automatically, so ...Max Horn
2004-08-01move sceneproc.cpp/h into scene.cpp/hJonathan Gray
2004-08-01try to stop the abuse of MemoryReadStream (ie actually delete the memory when...Jonathan Gray
2004-08-01init some member varsJonathan Gray
2004-08-01More tweaksEugene Sandulenko
2004-08-01oopsEugene Sandulenko
2004-08-01Yet more proper memory free'ingEugene Sandulenko
2004-08-01More correct Anim destructorEugene Sandulenko
2004-08-01Initialize Anim object properly.Eugene Sandulenko
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-08-01Forgot to implement destructor for ActionMapEugene Sandulenko
2004-08-01Objectize actionmap.cppEugene Sandulenko
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
2004-07-31Objectize render.cppEugene Sandulenko
2004-07-31Rename some more functions to fit our naming rulesEugene Sandulenko
2004-07-31Fix warning (static functions are source/object file local; declaring them in...Max Horn
2004-07-31Objectize image.cppEugene Sandulenko
2004-07-31Add xref.txt to saga module, though it's empty.Eugene Sandulenko
2004-07-31no longer neededJonathan Gray
2004-07-31merge animation.h and animation_mod.h into a classJonathan Gray
2004-07-31update comment to relfect realityJonathan Gray
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-06-27Cleanup for MemoryReadStream; made it match the File-class interfaceMax Horn
2004-06-25clearnupMax Horn
2004-06-25cleanupMax Horn
2004-06-25Removed unused stuff; cleanupMax Horn
2004-06-05Set graphics cursor before using it, fixes segfault when launching ihnm from ...Jonathan Gray
2004-05-31Set _parser to NULL after deleting it. I don't know if it's necessary, butTorbjörn Andersson
2004-05-31Make sure music is unloaded and the parser object deleted before starting aTorbjörn Andersson
2004-05-29Extend midi music table.Eugene Sandulenko
2004-05-29Remove slipped in underscores.Eugene Sandulenko
2004-05-21Some more actor struct renames to match disassemblyEugene Sandulenko
2004-05-17Added support for using the separate VOC file (P2_A.VOC) from the WyrmkeepTorbjörn Andersson
2004-05-16Cleaned up the handling of external MIDI files, and added the missing ones.Torbjörn Andersson
2004-05-14Revamp static actor data. Add missed fields and reformat table.Eugene Sandulenko
2004-05-13Added more stubs from script fucntions, some renames for consistency withEugene Sandulenko