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AgeCommit message (Expand)Author
2002-03-05Fixed struct CodeHeader for v7 implementationVincent Hamm
2002-03-05Fixed struct RoomHeader for v7 implementationVincent Hamm
2002-03-05Fixed the actor crash bug properly. NOTE: This -will- break ALL saved gamesJames Brown
2002-03-05Sam and Max inventory hack. Makes it work, but is nasty ;)James Brown
2002-03-02Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ...James Brown
2002-02-27Added an option to specify the game data pathVincent Hamm
2002-02-26Increased charset buffer width.James Brown
2002-02-23Changed the scummVar system to a dynamic one. Started to remove all the refer...Vincent Hamm
2002-02-22Fixed some boxes issues. Matrix is still buggyVincent Hamm
2002-02-19Some temporary changes. New debug command 'b' draws walkboxes on the screen.James Brown
2002-02-19Voice support for loom talkie. Thanks Arisme.James Brown
2002-02-16Zak256 charset support... Ego text doesn't work, someone else want to take a ...James Brown
2002-02-15Fixed actor scalling in Zak and indy3Vincent Hamm
2002-02-15Just some debugging stuff I find handy.James Brown
2002-02-13a few fix for Zak256Vincent Hamm
2002-02-12*** empty log message ***Vincent Hamm
2002-02-12Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r...James Brown
2002-02-12First part of Yazoo and mines work on making older scumm games work.James Brown
2002-02-03added -v command line flag that prints the scummvm versionLudvig Strigeus
2002-02-02Added support for non-FILE* based savegames.Marcus Comstedt
2002-02-02Added newline at end of file to fix gcc warnings.Marcus Comstedt
2002-01-02full throttle speech,Ludvig Strigeus
2001-12-28implemented shaking,Ludvig Strigeus
2001-12-27better full throttle support,Ludvig Strigeus
2001-12-11converted internal representation of palette from 6-bit to 8-bitLudvig Strigeus
2001-12-04fixed some stuff related to in what order objects are drawn as well as a bug ...Ludvig Strigeus
2001-12-04* better drawBox (tnx sam_k)Ludvig Strigeus
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
2001-11-27some BOMP support,Ludvig Strigeus
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix la...Ludvig Strigeus
2001-11-14readability patch (janssen)Ludvig Strigeus
2001-11-14gcc patch by lionel ulmerLudvig Strigeus
2001-11-14music support,Ludvig Strigeus
2001-11-12readability patches, some by janssenLudvig Strigeus
2001-11-11implemented some sam&max specific features,Ludvig Strigeus
2001-11-10new timing algorithmLudvig Strigeus
2001-11-10fixed hardcoded number -> constant stuff (patches by janssen)Ludvig Strigeus
2001-11-09save/load dialog by pressing F5,Ludvig Strigeus
2001-11-07another noreturn fixLudvig Strigeus
2001-11-07debugger fix,Ludvig Strigeus
2001-11-06removed some hardcoded constantsLudvig Strigeus
2001-11-06full screen flag,Ludvig Strigeus
2001-11-05fixed playSfxSound typesLudvig Strigeus
2001-11-05bug fixes,Ludvig Strigeus
2001-10-29better MI1 compatibilityLudvig Strigeus
2001-10-26bug fixes, code cleanupLudvig Strigeus
2001-10-24fixed some bugs related to string handlingLudvig Strigeus
2001-10-23recompile not needed when switching gamesLudvig Strigeus
2001-10-17fixed verbs not saved in non dott games,Ludvig Strigeus
2001-10-17fixed nasty signed/unsigned bugLudvig Strigeus