Age | Commit message (Expand) | Author |
2002-03-05 | Fixed struct CodeHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games | James Brown |
2002-03-05 | Sam and Max inventory hack. Makes it work, but is nasty ;) | James Brown |
2002-03-02 | Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ... | James Brown |
2002-02-27 | Added an option to specify the game data path | Vincent Hamm |
2002-02-26 | Increased charset buffer width. | James Brown |
2002-02-23 | Changed the scummVar system to a dynamic one. Started to remove all the refer... | Vincent Hamm |
2002-02-22 | Fixed some boxes issues. Matrix is still buggy | Vincent Hamm |
2002-02-19 | Some temporary changes. New debug command 'b' draws walkboxes on the screen. | James Brown |
2002-02-19 | Voice support for loom talkie. Thanks Arisme. | James Brown |
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ... | James Brown |
2002-02-15 | Fixed actor scalling in Zak and indy3 | Vincent Hamm |
2002-02-15 | Just some debugging stuff I find handy. | James Brown |
2002-02-13 | a few fix for Zak256 | Vincent Hamm |
2002-02-12 | *** empty log message *** | Vincent Hamm |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2002-02-03 | added -v command line flag that prints the scummvm version | Ludvig Strigeus |
2002-02-02 | Added support for non-FILE* based savegames. | Marcus Comstedt |
2002-02-02 | Added newline at end of file to fix gcc warnings. | Marcus Comstedt |
2002-01-02 | full throttle speech, | Ludvig Strigeus |
2001-12-28 | implemented shaking, | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus |
2001-12-04 | fixed some stuff related to in what order objects are drawn as well as a bug ... | Ludvig Strigeus |
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus |
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus |
2001-11-27 | some BOMP support, | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-14 | readability patch (janssen) | Ludvig Strigeus |
2001-11-14 | gcc patch by lionel ulmer | Ludvig Strigeus |
2001-11-14 | music support, | Ludvig Strigeus |
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-10 | new timing algorithm | Ludvig Strigeus |
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus |
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus |
2001-11-07 | another noreturn fix | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | fixed playSfxSound types | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-29 | better MI1 compatibility | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-17 | fixed verbs not saved in non dott games, | Ludvig Strigeus |
2001-10-17 | fixed nasty signed/unsigned bug | Ludvig Strigeus |