Age | Commit message (Expand) | Author |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-18 | Work around a script bug in Full Throttle. See bug #1407789. | Torbjörn Andersson |
2006-01-17 | Fix actor selection in spyfox. | Travis Howell |
2006-01-14 | HE80+ games may redraw all actors via scumm variable. | Travis Howell |
2006-01-10 | Get rid of unused variables and removed them from the save data ; FloodFill.u... | Gregory Montoir |
2006-01-06 | HE90+ games use difference value for actor conditions. | Travis Howell |
2006-01-05 | Revert, might be HE100 only. | Travis Howell |
2006-01-05 | Add safety check. | Travis Howell |
2006-01-05 | Initial support for sound code in HE games. | Travis Howell |
2005-11-27 | Actor sounds need to be saved as uint16 for HE games, fixes bug #1367798. | Travis Howell |
2005-11-05 | Match original games, caused assert in earlt versions of freddi. | Travis Howell |
2005-11-02 | To match the original v7/v8 interpreters, use BlastTexts to display the subti... | Gregory Montoir |
2005-10-31 | - VAR_CHARCOUNT isn't set in v7/v8, removed reference to it from v7::actorTalk() | Gregory Montoir |
2005-10-29 | Add additional checks in later HE games. | Travis Howell |
2005-10-29 | Read from XMAP resource directly, instead of reading into memory. | Travis Howell |
2005-10-29 | Put shadow_table under DISABLE_HE | Eugene Sandulenko |
2005-10-22 | Reduce header dependencies (for quicker recompiles) | Max Horn |
2005-10-22 | Load/Save palette correctly in HE99 games. | Travis Howell |
2005-10-21 | Started to make the save/load system slightly more object oriented | Max Horn |
2005-10-21 | Actor layer in HE games uses an int32. | Travis Howell |
2005-10-21 | Add XMAP support for actors. | Travis Howell |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-09-23 | renamed some HE specific akos fields | Gregory Montoir |
2005-08-31 | cleanup | Gregory Montoir |
2005-08-15 | Switch to debug, since an actor name isn't always set. | Travis Howell |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-30 | Add He70 version of function instead. | Travis Howell |
2005-07-30 | Fix regression (Bug #1235863), limit code change to HE70+ games. | Travis Howell |
2005-06-24 | removed unneeded #include | Gregory Montoir |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-15 | Appliced cyx's fix for bug #1220168, with a few modifications. Apparently | Torbjörn Andersson |
2005-06-04 | Fix for bug #1066329 (COMI: Actor redraw glitch) | Max Horn |
2005-06-04 | Speech needs to be started, before subtitles are drawn. Otherwise subtitle ca... | Travis Howell |
2005-05-26 | Changed name of addMessageToStack to convertMessageToString (still not really... | Max Horn |
2005-05-25 | abs -> ABS (code unification) | Max Horn |
2005-05-24 | removed leftover | Gregory Montoir |
2005-05-24 | Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been | Eugene Sandulenko |
2005-05-23 | Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ... | Max Horn |
2005-05-23 | Rename sprite functions. | Travis Howell |
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell |
2005-05-19 | Correct subtitle colors in C64 maniac. | Travis Howell |
2005-05-15 | Restore --disable-he functionality. :( | Eugene Sandulenko |
2005-05-15 | Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c... | Max Horn |
2005-05-15 | Disabling SCUMM7/8 games should disable HE61 games. | Travis Howell |
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko |
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko |
2005-05-14 | Add configure option to disable HE 70+ games. | Travis Howell |
2005-05-12 | Avoid HE regressions. | Travis Howell |
2005-05-10 | Fix HE regressions. | Travis Howell |