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2002-11-10increasing actor palette to 256Paweł Kołodziejski
svn-id: r5505
2002-10-23Actor::frame is never set, this should be researchedMax Horn
svn-id: r5269
2002-10-22added FIXMEMax Horn
svn-id: r5235
2002-09-19based on my findings for guifont, I changed string.cpp to read the char ↵Max Horn
width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978
2002-08-21Initial revisionMax Horn
svn-id: r4785