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path: root/scumm/base-costume.cpp
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-03-27Tie the AKOS code into the new costume infrastructure, tooMax Horn
2005-03-27More costume code restructuringMax Horn
2005-03-27Started to overhaul the costume infrastructure a bit, properly separating the...Max Horn
2005-03-15Some cleanup/costume code unification. Note: NES costume code probably should...Max Horn
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-11-28Fix AKOS clipping issues at the left/right border of the screen (smooth scrol...Max Horn
2004-11-25Turn the v1 member in the costume renderers into a function local object (use...Max Horn
2004-10-09Fix for bug #1042802 (DIG: Graphics glitch when scrolling) -- the fix is to p...Max Horn
2004-09-24Use Gdi::_numStrips in costume code (this allows us to be more flexible in ho...Max Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK hackeryMax Horn
2004-09-08some AKOS tweaks for HE72/80Gregory Montoir
2004-08-29Add a few akos codesTravis Howell
2004-08-16Fix regression in HE gamesTravis Howell
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...Max Horn
2004-08-11Add part of suggested cleanup to remove extra variable.Travis Howell
2004-06-29Rename varTravis Howell
2004-06-29Fix actorOps case 218/9 in HE gamesTravis Howell
2004-01-06updated copyright noticeMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-07-13C64 costumes work now enough to be recognizableMax Horn
2003-07-13fix x/y limb offsets and transparancy with C64 costume rendererMax Horn
2003-07-08made ignorePakCols exactly match CostumeRenderer::proc3 to make comparisions ...Max Horn
2003-07-08costume code cleanup & some more C64 tweaksMax Horn
2003-07-08move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee...Max Horn
2003-07-05Attempt some more V1 costume work. Not that it helps yet.James Brown
2003-05-29Fxi win32 compileTravis Howell
2003-05-29more costuem code mergingMax Horn