Age | Commit message (Expand) | Author |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-05-20 | REmove now unneeded assert as MM NES may pass zero ptr to box which | Eugene Sandulenko |
2005-05-16 | Fix from Quiteust for boxes in MM NES. | Eugene Sandulenko |
2005-04-30 | cleanup closestPtOnLine | Max Horn |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn |
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko |
2005-01-01 | Updated copyright | Max Horn |
2004-11-05 | Add patch #1060453 - MIVGA: Actor Scale Patch | Travis Howell |
2004-09-28 | One further cleanup -- make use of Common::Point assignment operator | Max Horn |
2004-09-28 | Cleanup, add some comments to ScummEngine::areBoxesNeighbours | Max Horn |
2004-09-28 | Fix (I hope) for bug #1032964 (INDY3-VGA: actors walking in wrong places) | Max Horn |
2004-09-26 | Comment clarification | Max Horn |
2004-09-12 | fixed endlines | Paweł Kołodziejski |
2004-09-03 | Add fingolfin's suggested solution for bug #881132 | Travis Howell |
2004-07-14 | Update comment | Travis Howell |
2004-04-11 | Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place) | Max Horn |
2004-01-06 | updated copyright notice | Max Horn |
2003-12-30 | cleanup | Max Horn |
2003-12-25 | Fix for bug #809942 (COMI: Guybrush disappears before Hotel on Blood) | Max Horn |
2003-11-28 | cleanup | Max Horn |
2003-11-07 | fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's chan... | Max Horn |
2003-11-07 | more spelling fixes | Jonathan Gray |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-10-02 | renamed namespace ScummVM to Common | Max Horn |
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc... | Max Horn |
2003-09-11 | yet another tiny cleanup.... yeah yeah, I know I am annoying | Max Horn |
2003-09-11 | cleanup | Max Horn |
2003-09-11 | cleanup | Max Horn |
2003-09-11 | cleanup | Max Horn |
2003-09-09 | replaced all use of scale items with scale slots. This allowed me to get rid ... | Max Horn |
2003-09-09 | added convertScaleTableToScaleSlot method, preparing to replace scale items w... | Max Horn |
2003-08-13 | Give pass its own id | Travis Howell |
2003-08-11 | Fix regression | Travis Howell |
2003-08-06 | get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS | Max Horn |
2003-08-06 | Add GF_INDY3 feature flag for indy3 games to reduce checks | Travis Howell |
2003-07-22 | Changed "SCALLING" to "SCALING". | Torbjörn Andersson |
2003-07-22 | fix for bug #775420; also properly implemented the 'box matrix truncated' wor... | Max Horn |
2003-07-21 | fixing bug #774783 for the VGA version, too - and I bet the FmTowns version w... | Max Horn |
2003-07-21 | really fix #774783 in IndyEGA (while the value '1' is not strictly correct, a... | Max Horn |
2003-07-21 | Fix for bug #770690 and bug #774783 | Max Horn |
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; rearrang... | Max Horn |
2003-07-15 | fix for bug #771803 | Max Horn |
2003-07-13 | workaround for bug #770351 | Max Horn |
2003-07-12 | undoing my last box change - with the last change in actor.cpp, this should m... | Max Horn |
2003-07-12 | fix box coordinates for v1/v2 games (boxes are now contiguous) | Max Horn |
2003-07-02 | removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti... | Max Horn |