Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-06-01 | added a getMaskBuffer method (makes it easier to read some of the code); ↵ | Max Horn | |
merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen svn-id: r8241 | |||
2003-06-01 | This didn't look logical, and could (in theory) lead to mask being drawn but ↵ | Max Horn | |
_hasMask not being set. I suspect it was a bug in the original commit adding this (back in the original string.cpp, rev. 1.5). Even if this change should turn out ot be incorrect, the original code most probably was incorrect anyway svn-id: r8240 | |||
2003-05-25 | hook language command switch to V2 font / prepositions | Max Horn | |
svn-id: r7970 | |||
2003-05-25 | fixed V2 font decoder; added french V2 font | Max Horn | |
svn-id: r7967 | |||
2003-05-25 | cleanup | Max Horn | |
svn-id: r7920 | |||
2003-05-21 | constness fixes | Max Horn | |
svn-id: r7787 | |||
2003-05-20 | init charset data | Max Horn | |
svn-id: r7734 | |||
2003-05-20 | fixed charset id check | Max Horn | |
svn-id: r7717 | |||
2003-05-15 | Make use of ScummVM::Rect | Max Horn | |
svn-id: r7546 | |||
2003-05-14 | new V2 font (taken from german zak.exe) | Max Horn | |
svn-id: r7509 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-09 | super hackish mouse click support for Zak (doesn't do anything useful in MM ↵ | Max Horn | |
yet; and in Zak, all clicks are for the scene, i.e. no verb clicks etc.) svn-id: r7408 | |||
2003-05-08 | added a v2 charset rendered (with a hardcoded font take from german zak); ↵ | Max Horn | |
enabled verbs in zak (well, they are drawn at least :-) svn-id: r7398 | |||
2003-05-01 | Fixed bug #730030: INDY3: Crash when loading new savegames | Max Horn | |
svn-id: r7240 | |||
2003-04-30 | patch #730034 from erik, EGA LOOM: Small text shadow update | Jonathan Gray | |
svn-id: r7213 | |||
2003-04-29 | removed obsolete FIXMEs | Max Horn | |
svn-id: r7197 | |||
2003-04-28 | Patch #728754: EGA LOOM: Text masking | Max Horn | |
svn-id: r7184 | |||
2003-04-28 | typo/cleanup | Max Horn | |
svn-id: r7174 | |||
2003-04-27 | drop shadow cleanup | Max Horn | |
svn-id: r7163 | |||
2003-04-27 | Patch #728483: EGA LOOM: More text-drawing hackery | Max Horn | |
svn-id: r7162 | |||
2003-04-07 | added charset support for all V3 games, and fix for cleaning all 16 ↵ | Paweł Kołodziejski | |
variables not only 15 svn-id: r6928 | |||
2003-04-07 | zak256 invertory bug is not repeatable, changed order font selection, added ↵ | Paweł Kołodziejski | |
handle font support for all V3 scumm games svn-id: r6927 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-04 | added some asserts; added a hack that helps the COMI demo | Max Horn | |
svn-id: r6684 | |||
2003-01-15 | made NUT font rendered honor _ignoreCharsetMask | Max Horn | |
svn-id: r6466 | |||
2002-12-31 | there are 5 fonts in CMI | Paweł Kołodziejski | |
svn-id: r6302 | |||
2002-12-31 | added masking to nut charset renderer | Max Horn | |
svn-id: r6300 | |||
2002-12-30 | removed more dead weight | Max Horn | |
svn-id: r6277 | |||
2002-12-27 | removing some annoying warnings | Max Horn | |
svn-id: r6203 | |||
2002-12-27 | Move some things around, to get rid of all these resource/ sprintf's for CMI | James Brown | |
svn-id: r6182 | |||
2002-12-26 | reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ↵ | Max Horn | |
NUT based CharsetRenderer) svn-id: r6162 | |||
2002-12-26 | fixed save/load; more restructuring of the charset rendering code | Max Horn | |
svn-id: r6154 | |||
2002-12-25 | seperated classic & old256 rendered (now subclasses of CharsetRenderer) | Max Horn | |
svn-id: r6152 | |||
2002-12-25 | more cleanup | Max Horn | |
svn-id: r6149 | |||
2002-12-25 | cleanup | Max Horn | |
svn-id: r6148 | |||
2002-12-25 | moved CharsetRendere into its own header/source file; changed ↵ | Max Horn | |
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147 |