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path: root/scumm/charset.cpp
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2003-05-25hook language command switch to V2 font / prepositionsMax Horn
svn-id: r7970
2003-05-25fixed V2 font decoder; added french V2 fontMax Horn
svn-id: r7967
2003-05-25cleanupMax Horn
svn-id: r7920
2003-05-21constness fixesMax Horn
svn-id: r7787
2003-05-20init charset dataMax Horn
svn-id: r7734
2003-05-20fixed charset id checkMax Horn
svn-id: r7717
2003-05-15Make use of ScummVM::RectMax Horn
svn-id: r7546
2003-05-14new V2 font (taken from german zak.exe)Max Horn
svn-id: r7509
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵Max Horn
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423
2003-05-09super hackish mouse click support for Zak (doesn't do anything useful in MM ↵Max Horn
yet; and in Zak, all clicks are for the scene, i.e. no verb clicks etc.) svn-id: r7408
2003-05-08added a v2 charset rendered (with a hardcoded font take from german zak); ↵Max Horn
enabled verbs in zak (well, they are drawn at least :-) svn-id: r7398
2003-05-01Fixed bug #730030: INDY3: Crash when loading new savegamesMax Horn
svn-id: r7240
2003-04-30patch #730034 from erik, EGA LOOM: Small text shadow updateJonathan Gray
svn-id: r7213
2003-04-29removed obsolete FIXMEsMax Horn
svn-id: r7197
2003-04-28Patch #728754: EGA LOOM: Text maskingMax Horn
svn-id: r7184
2003-04-28typo/cleanupMax Horn
svn-id: r7174
2003-04-27drop shadow cleanupMax Horn
svn-id: r7163
2003-04-27Patch #728483: EGA LOOM: More text-drawing hackeryMax Horn
svn-id: r7162
2003-04-07added charset support for all V3 games, and fix for cleaning all 16 ↵Paweł Kołodziejski
variables not only 15 svn-id: r6928
2003-04-07zak256 invertory bug is not repeatable, changed order font selection, added ↵Paweł Kołodziejski
handle font support for all V3 scumm games svn-id: r6927
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-04added some asserts; added a hack that helps the COMI demoMax Horn
svn-id: r6684
2003-01-15made NUT font rendered honor _ignoreCharsetMaskMax Horn
svn-id: r6466
2002-12-31there are 5 fonts in CMIPaweł Kołodziejski
svn-id: r6302
2002-12-31added masking to nut charset rendererMax Horn
svn-id: r6300
2002-12-30removed more dead weightMax Horn
svn-id: r6277
2002-12-27removing some annoying warningsMax Horn
svn-id: r6203
2002-12-27Move some things around, to get rid of all these resource/ sprintf's for CMIJames Brown
svn-id: r6182
2002-12-26reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ↵Max Horn
NUT based CharsetRenderer) svn-id: r6162
2002-12-26fixed save/load; more restructuring of the charset rendering codeMax Horn
svn-id: r6154
2002-12-25seperated classic & old256 rendered (now subclasses of CharsetRenderer)Max Horn
svn-id: r6152
2002-12-25more cleanupMax Horn
svn-id: r6149
2002-12-25cleanupMax Horn
svn-id: r6148
2002-12-25moved CharsetRendere into its own header/source file; changed ↵Max Horn
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147