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path: root/scumm/cursor.cpp
AgeCommit message (Expand)Author
2006-01-29HE80+ games use a transparent color of 5.Travis Howell
2006-01-23Removing GID_ZAK256 and GID_LOOM256Max Horn
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-19Applied patch #1238516, with very minor modifications. It gets rid of anTorbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-01Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash"Eugene Sandulenko
2005-05-19o Implement direct disk reading for C64.Eugene Sandulenko
2005-05-18Combine Win32 and Mac resource extractors (used for cursors in latter HE) asEugene Sandulenko
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-04-27Fix glitch when skipping AUX sequence in freddi.Travis Howell
2005-04-26Removed the ugly saveOrLoadCursorImages hack and instead properly overload Sc...Max Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Since lost/smaller use default windows cursor we setup our ownEugene Sandulenko
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
2005-04-17New virtual method getObjectIdFromOBIMMax Horn
2005-03-24Lots of MM NES changes from Quietust and meEugene Sandulenko
2005-03-23Fixed Amiga cursor for Zak & MM from Quietust.Eugene Sandulenko
2005-03-17NES cursor fixes from Quitetust. No need to use separate palette.Eugene Sandulenko
2005-03-17Tile-based NES cursor for MM NES.Eugene Sandulenko
2005-02-17Mouse part of big patch #1013937 (OSystem layer with bigger resolution)Eugene Sandulenko
2005-01-31Support for Mac cursors.Eugene Sandulenko
2005-01-30Skip cursors in Macintosh version of HE72 games for now.Travis Howell
2005-01-10Remove some more header dependenciesMax Horn
2005-01-06Fixed bug #1093845 after discussing with Fingolfin.Torbjörn Andersson
2005-01-01Updated copyrightMax Horn
2004-12-27Reducing header dependencies a bitMax Horn
2004-11-09CleanupChris Apers
2004-09-28Argh, didn't mean to commit thisMax Horn
2004-09-28Removed some unneeded #includesMax Horn
2004-09-21Should be HE60/70.Travis Howell
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Reduce code duplication a bitMax Horn
2004-09-18Moved mouse cursor code into ScummEngine subclasses were possible -- this mak...Max Horn
2004-08-24Fixed bug #1014296, the Loom cursor hotspot regression.Torbjörn Andersson
2004-08-24Fixed slight regression in the Loom cursor shape: The whole thing wasTorbjörn Andersson
2004-08-23Add LOOM cursor supportMax Horn
2004-08-23Fix bug, actually a typo introduced with last cursors improvements. It crashedEugene Sandulenko
2004-08-22Cursor code cleanupMax Horn
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...Max Horn
2004-06-27Small TODO commentMax Horn
2004-06-25fix warningMax Horn
2004-06-24Add grabCursorFromBuffer() function.Eugene Sandulenko
2004-06-24Fix mouse cursors hotspot in HE games.Travis Howell
2004-03-28Renamed more OSystem methodsMax Horn
2004-01-06updated copyright noticeMax Horn