Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-12 | PalmOS : ARM optimized DrawSTripToScreen function + disable dissolve(1,1) | Chris Apers | |
svn-id: r15024 | |||
2004-09-09 | Use screen width, not hard coded value. | Travis Howell | |
svn-id: r14983 | |||
2004-09-06 | Fixed bug in DrawBMAPObject. | Eugene Sandulenko | |
svn-id: r14932 | |||
2004-09-05 | Added BMAP support in objects. | Eugene Sandulenko | |
Though I didn't test it as I don't know when it is used. Please, tell me when you'll see warning that it is called. Now we have BMAP for all cases in HE 70+ games. svn-id: r14911 | |||
2004-09-05 | Fixed scrollEffect() regression introduced when move_screen() was removed. | Torbjörn Andersson | |
I have tested this on all the cases I know of where scrollEffect() is used: * The diving scene in Monkey Island 2 * The camel and balloon rides in Fate of Atlantis * The arrival of the thunder storm in Day of the Tentacle * Seeing the loose end in Sam & Max So far it seems to work fine. Knock on wood. svn-id: r14908 | |||
2004-09-05 | code simplification | Gregory Montoir | |
svn-id: r14905 | |||
2004-09-04 | Got rid of OSystem::move_screen | Max Horn | |
svn-id: r14882 | |||
2004-09-03 | preliminar Wiz images support (HE 72) | Gregory Montoir | |
svn-id: r14875 | |||
2004-09-01 | Update debug code | Travis Howell | |
svn-id: r14858 | |||
2004-08-30 | Correct resource value, to match original. | Travis Howell | |
Adjust rtLast svn-id: r14833 | |||
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell | |
Fix warning Add music support for later HE 7.2 games svn-id: r14761 | |||
2004-08-26 | Fix bugs in decompressBMAPbg. It appeared to be similiar to | Eugene Sandulenko | |
decodestripHE. Now it works. svn-id: r14760 | |||
2004-08-26 | Added initial support for BMAP resources of HE 7.2 games. Doesn't work | Eugene Sandulenko | |
correctly yet. svn-id: r14759 | |||
2004-08-22 | Basic start on freddemo (old version) | Travis Howell | |
svn-id: r14685 | |||
2004-08-16 | Yet another charset fix (should help bug #1008621) | Max Horn | |
svn-id: r14634 | |||
2004-08-15 | Fix potential OOB access | Max Horn | |
svn-id: r14630 | |||
2004-08-15 | cleanup | Max Horn | |
svn-id: r14629 | |||
2004-08-14 | Remove obsolete comment | Max Horn | |
svn-id: r14614 | |||
2004-08-14 | Fix MI2 intro text colors | Max Horn | |
svn-id: r14613 | |||
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added ↵ | Max Horn | |
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612 | |||
2004-08-10 | Perform proper clipping (this fixes some graphic regressions in The Dig) | Max Horn | |
svn-id: r14547 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-08-08 | Moved some code out into a separate function | Max Horn | |
svn-id: r14516 | |||
2004-08-06 | Cleanup; added ugly workaround for bug #901462 | Max Horn | |
svn-id: r14490 | |||
2004-07-18 | Tiny cleanup ;-) | Max Horn | |
svn-id: r14251 | |||
2004-06-27 | Fix actor palette in HE 7.0 games. | Travis Howell | |
Use roompalette[] for all graphics decoders svn-id: r14075 | |||
2004-06-26 | look for the newer BMAP blocks from later humongous games if we can't find ↵ | Jonathan Gray | |
an SMAP block svn-id: r14060 | |||
2004-06-23 | oops. Forgot to remove debug output and rename resource type. | Eugene Sandulenko | |
svn-id: r14004 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-20 | Rewrote 3DO graphics decoders to more C-like syntax. | Eugene Sandulenko | |
svn-id: r13985 | |||
2004-06-14 | The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properly | Torbjörn Andersson | |
during the black-and-white "Alfred Hitchcock Presents" style part of the intro. I think this is the correct fix for it, but I could be wrong... svn-id: r13958 | |||
2004-04-08 | Fix for bugs #929722 (MI2: Difficulty selection screen regression) and ↵ | Max Horn | |
#930385 (Subtitles are not shown correctly) by changing restoreCharsetBg() to only restore the screen area which is actually masked by text svn-id: r13508 | |||
2004-04-04 | Removed CharsetRenderer::_mask (this was used to optimize charset mask ↵ | Max Horn | |
handling). This shouldn't cause any noticable slowdowns, but allows us to get rid of two nasty hacks, and fixes bug #895355 (DIG: Subtitles sometimes stay on the screen), maybe also others svn-id: r13464 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-24 | Minor correction | Travis Howell | |
svn-id: r13015 | |||
2004-02-24 | Graphics decoders for 3DO HE titles. Preliminary implementation, don't | Eugene Sandulenko | |
blame me :) After testing I'll convert it to C. svn-id: r13014 | |||
2004-02-14 | Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it was | Torbjörn Andersson | |
causing regressions in FOA. See bug #884171 and #893500 for details. svn-id: r12872 | |||
2004-02-03 | Patch #889552: Possible fix for bug #884171 | Max Horn | |
svn-id: r12718 | |||
2004-01-19 | this is not necessary anymore | Max Horn | |
svn-id: r12512 | |||
2004-01-18 | Add back checks for invalid left/right values, fixes regressions for now. | Travis Howell | |
svn-id: r12462 | |||
2004-01-08 | oops | Max Horn | |
svn-id: r12265 | |||
2004-01-08 | more cleanup | Max Horn | |
svn-id: r12264 | |||
2004-01-08 | move the charset mask to the charset renderer class; some other related changes | Max Horn | |
svn-id: r12263 | |||
2004-01-08 | more cleanup | Max Horn | |
svn-id: r12234 | |||
2004-01-08 | cleanup (make some more use of class Common::Rect) | Max Horn | |
svn-id: r12232 | |||
2004-01-08 | various fixes for vertical scrolling rooms: fixed, screen updates (and made ↵ | Max Horn | |
them more efficient), fixed transitionEffect() for 'high' rooms, documented drawStripToScreen() params a little (we really should start documenting for each function which takes coordinates in which coordinate system they are). Please test all vertical scrolling rooms (and others, too) for regressions svn-id: r12228 | |||
2004-01-06 | Fix subtitles glitch when subtitles are shown during room scroll in pass. | Travis Howell | |
svn-id: r12179 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | get rid of VirtScreen::scrollable | Max Horn | |
svn-id: r12173 |