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AgeCommit message (Collapse)Author
2002-10-27exception only for DIG's room 23Paweł Kołodziejski
svn-id: r5337
2002-10-27changed param in initVirtScreen in initScreensPaweł Kołodziejski
svn-id: r5336
2002-10-27patch: #629413 - DOTT intro fixPaweł Kołodziejski
svn-id: r5335
2002-10-27corrections to initscreens for scummV7+Paweł Kołodziejski
svn-id: r5332
2002-10-27removed hardcoded valuesPaweł Kołodziejski
svn-id: r5330
2002-10-24another hardcoded screen widthMax Horn
svn-id: r5303
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
svn-id: r5296
2002-10-23fix for redraw problems in nexusPaweł Kołodziejski
svn-id: r5292
2002-10-23removed old GUI codeMax Horn
svn-id: r5271
2002-10-22fixing various warnings that occur with -Wshadow;some other minor cleanupMax Horn
svn-id: r5239
2002-10-20Remove some obsolete fixme'sJames Brown
svn-id: r5196
2002-10-20Totally random fix for Dig memory corruption. Probably not even remotely ↵James Brown
correct, someone look at this :) svn-id: r5195
2002-10-20transformed some code - is this if really needed?! if yes, for what?Max Horn
svn-id: r5192
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵Max Horn
another :-) svn-id: r5191
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
svn-id: r5190
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵Paweł Kołodziejski
with this svn-id: r5142
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
svn-id: r5137
2002-10-11Patch 621733: drawBomp() maskingJames Brown
svn-id: r5128
2002-10-01Fix some faulty resource-validation logic to allow part of the fuel-tower to ↵James Brown
work. svn-id: r5059
2002-09-30fixed compilationPaweł Kołodziejski
svn-id: r5051
2002-09-29Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)James Brown
svn-id: r5036
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
Save/Load lines are commented out until the new save/load system is in place. svn-id: r5014
2002-09-23Patch #612847: Sam and Max painting subgame fixJames Brown
svn-id: r5008
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-09-21trivial cleanupMax Horn
svn-id: r4988
2002-09-21Added the following patch:Travis Howell
[ 598121 ] Cursor cosmetics svn-id: r4987
2002-09-19NewGui now has its own mouse cursor code -> again one less dependency on ↵Max Horn
Scumm; moved makeCursorColorTransparent to gfx.cpp where it belongs svn-id: r4977
2002-09-18applied patch: #610954Paweł Kołodziejski
svn-id: r4966
2002-09-16Patch 609563: eriktorbjorns drawBomp() rewrite.James Brown
Scaling + Alpha. Fixes Sam and Max and Dig bugs. svn-id: r4953
2002-09-13patch #608543 (fix for unkRoomFunc3)Max Horn
svn-id: r4938
2002-09-13patch #608138 (palManipulateInit code)Max Horn
svn-id: r4925
2002-09-09oops, my brain was backwards :-)Max Horn
svn-id: r4915
2002-09-09cleanupMax Horn
svn-id: r4913
2002-09-09Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)Michael Pearce
svn-id: r4909
2002-09-01fixes to resolutionsPaweł Kołodziejski
svn-id: r4893
2002-08-31commited patch: #601899Paweł Kołodziejski
svn-id: r4890
2002-08-31and more fixesPaweł Kołodziejski
svn-id: r4889
2002-08-31more fixesPaweł Kołodziejski
svn-id: r4888
2002-08-31fixesPaweł Kołodziejski
svn-id: r4887
2002-08-31changed resolution values from static to dynamic, I hope I don't break somethingPaweł Kołodziejski
svn-id: r4885
2002-08-31fix for bug #602354Max Horn
svn-id: r4882
2002-08-30minor tweaksMax Horn
svn-id: r4872
2002-08-29some cleanup/refactoringMax Horn
svn-id: r4866
2002-08-25applied patch #599909Paweł Kołodziejski
svn-id: r4855
2002-08-23modified version of patch #598622: Round corners for flashlightMax Horn
svn-id: r4811
2002-08-21Initial revisionMax Horn
svn-id: r4785