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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gfx.cpp
Age
Commit message (
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Author
2004-01-19
this is not necessary anymore
Max Horn
2004-01-18
Add back checks for invalid left/right values, fixes regressions for now.
Travis Howell
2004-01-08
oops
Max Horn
2004-01-08
more cleanup
Max Horn
2004-01-08
move the charset mask to the charset renderer class; some other related changes
Max Horn
2004-01-08
more cleanup
Max Horn
2004-01-08
cleanup (make some more use of class Common::Rect)
Max Horn
2004-01-08
various fixes for vertical scrolling rooms: fixed, screen updates (and made t...
Max Horn
2004-01-06
Fix subtitles glitch when subtitles are shown during room scroll in pass.
Travis Howell
2004-01-06
updated copyright notice
Max Horn
2004-01-06
get rid of VirtScreen::scrollable
Max Horn
2004-01-06
just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm fo...
Max Horn
2004-01-06
renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...
Max Horn
2004-01-05
'proper' fix for V1 MM problem; added a FIXME
Max Horn
2004-01-05
fix bug #870433 (DIG: Scrolling regression with the lander game)
Max Horn
2004-01-04
cleanup
Max Horn
2004-01-04
split out cursor/palette code into separate source files
Max Horn
2004-01-04
turns out we always had VirtScreen::backBuf but didn't use it... change that ...
Max Horn
2004-01-04
replaced many instances of _screenWidth by VirtScreen::width, where approriat...
Max Horn
2004-01-04
uhm? I don't see why VC 2003 would complain about this, but not about the man...
Max Horn
2004-01-04
I don't see why this would be needed (my guess is that the hack in initVirtSc...
Max Horn
2004-01-04
remove this HACK workaround - I think I may have fixed the true cause (we'll ...
Max Horn
2004-01-03
renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...
Max Horn
2004-01-03
cleanup
Max Horn
2004-01-03
oops
Max Horn
2004-01-03
removed unused param in initScreens
Max Horn
2004-01-03
added & renamed some constants; fixed & added some doxygen comments; cleaned ...
Max Horn
2003-12-25
fix indirect palette cycling
Max Horn
2003-12-17
Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)
Max Horn
2003-12-15
Add extra color table entry for v1 games, for inventory/sentence color.
Travis Howell
2003-11-23
added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room laye...
Paweł Kołodziejski
2003-11-16
ops
Paweł Kołodziejski
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
more spelling fixes
Jonathan Gray
2003-10-16
Add hack from Jamieson, to prevent palette darkening when it shouldn't in Ami...
Travis Howell
2003-10-16
Fix spacing
Travis Howell
2003-10-13
This should only apply to 32 color Amiga versions.
Travis Howell
2003-10-13
cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
Max Horn
2003-10-13
Whitespace change
Torbjörn Andersson
2003-10-12
code simplification
Max Horn
2003-10-12
Missed two spots
Travis Howell
2003-10-10
fix by hibernatus
Max Horn
2003-10-09
Moved PalmOS initializations out of namespaces.
Chris Apers
2003-10-09
I had this wrong way around.
Travis Howell
2003-10-06
Fix text when room scrolls in game versions < 3.
Travis Howell
2003-10-05
Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he...
Travis Howell
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
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