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path: root/scumm/gfx.cpp
AgeCommit message (Expand)Author
2004-01-19this is not necessary anymoreMax Horn
2004-01-18Add back checks for invalid left/right values, fixes regressions for now.Travis Howell
2004-01-08oopsMax Horn
2004-01-08more cleanupMax Horn
2004-01-08move the charset mask to the charset renderer class; some other related changesMax Horn
2004-01-08more cleanupMax Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-08various fixes for vertical scrolling rooms: fixed, screen updates (and made t...Max Horn
2004-01-06Fix subtitles glitch when subtitles are shown during room scroll in pass.Travis Howell
2004-01-06updated copyright noticeMax Horn
2004-01-06get rid of VirtScreen::scrollableMax Horn
2004-01-06just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm fo...Max Horn
2004-01-06renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...Max Horn
2004-01-05'proper' fix for V1 MM problem; added a FIXMEMax Horn
2004-01-05fix bug #870433 (DIG: Scrolling regression with the lander game)Max Horn
2004-01-04cleanupMax Horn
2004-01-04split out cursor/palette code into separate source filesMax Horn
2004-01-04turns out we always had VirtScreen::backBuf but didn't use it... change that ...Max Horn
2004-01-04replaced many instances of _screenWidth by VirtScreen::width, where approriat...Max Horn
2004-01-04uhm? I don't see why VC 2003 would complain about this, but not about the man...Max Horn
2004-01-04I don't see why this would be needed (my guess is that the hack in initVirtSc...Max Horn
2004-01-04remove this HACK workaround - I think I may have fixed the true cause (we'll ...Max Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2004-01-03cleanupMax Horn
2004-01-03oopsMax Horn
2004-01-03removed unused param in initScreensMax Horn
2004-01-03added & renamed some constants; fixed & added some doxygen comments; cleaned ...Max Horn
2003-12-25fix indirect palette cyclingMax Horn
2003-12-17Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)Max Horn
2003-12-15Add extra color table entry for v1 games, for inventory/sentence color.Travis Howell
2003-11-23added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room laye...Paweł Kołodziejski
2003-11-16opsPaweł Kołodziejski
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-07more spelling fixesJonathan Gray
2003-10-16Add hack from Jamieson, to prevent palette darkening when it shouldn't in Ami...Travis Howell
2003-10-16Fix spacingTravis Howell
2003-10-13This should only apply to 32 color Amiga versions.Travis Howell
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-13Whitespace changeTorbjörn Andersson
2003-10-12code simplificationMax Horn
2003-10-12Missed two spotsTravis Howell
2003-10-10fix by hibernatusMax Horn
2003-10-09Moved PalmOS initializations out of namespaces.Chris Apers
2003-10-09I had this wrong way around.Travis Howell
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
2003-10-05Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he...Travis Howell
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn