Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-25 | fixed bomp cursor in CMI partially - still seeing ↵ | Max Horn | |
flickering/tearing/artifacts, though svn-id: r6124 | |||
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn | |
svn-id: r6119 | |||
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn | |
svn-id: r6113 | |||
2002-12-24 | getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-) | Max Horn | |
svn-id: r6103 | |||
2002-12-24 | some hacks to get V8 loading further. It now fails because it can't find the ↵ | Max Horn | |
SMAP resource svn-id: r6102 | |||
2002-12-24 | make initBGBuffers handle the fact that v8 stores number of z buffers in ↵ | Jonathan Gray | |
RMHD not RMIH. Now we have to handle the fact that object code blocks are now a sub block of RMSC svn-id: r6095 | |||
2002-12-21 | partial checkin of patch #655594 (handling Y/N questions); cleanup | Max Horn | |
svn-id: r6042 | |||
2002-12-21 | got rid of _curVirtScreen and VirtScreen::unk1; added some comments to ↵ | Max Horn | |
gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default) svn-id: r6037 | |||
2002-12-16 | fixed compilation under MSVC | Paweł Kołodziejski | |
svn-id: r5998 | |||
2002-12-16 | cleanup | Max Horn | |
svn-id: r5986 | |||
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵ | Max Horn | |
groups (cursor, bomp, camera, palette, fades) svn-id: r5985 | |||
2002-12-15 | cleanup | Max Horn | |
svn-id: r5983 | |||
2002-12-13 | nitpick | Max Horn | |
svn-id: r5930 | |||
2002-12-13 | fix for the arrow bug in MonkeyVGA (see also bug #599442 and patch #643464) | Max Horn | |
svn-id: r5923 | |||
2002-12-11 | Fixed myriad VC++ compile/link problems. | Jamieson Christian | |
PLEASE DON'T MAKE CHANGES TO THE ACTUAL PROJECT FILES UNLESS YOU MAKE THEM FOR *ALL* PRIMARY PORTS! svn-id: r5900 | |||
2002-12-10 | added a helpe func for color weight computation; made createSpecialPalette ↵ | Max Horn | |
use it, too svn-id: r5899 | |||
2002-12-09 | cleanup; only now do I see how similiar setupShadowPalette, the new ↵ | Max Horn | |
setupShadowPalette and createSpecialPalette are. Throw in remapPaletteColor and darkenPalette and maybe we should restructure the code to have less duplication? svn-id: r5894 | |||
2002-12-09 | cleanup | Max Horn | |
svn-id: r5893 | |||
2002-12-04 | even more cleanup | Max Horn | |
svn-id: r5839 | |||
2002-12-04 | more cleanup | Max Horn | |
svn-id: r5837 | |||
2002-12-04 | readded MonkeyVGA fix | Max Horn | |
svn-id: r5832 | |||
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes ↵ | Max Horn | |
it easier to understand the code) svn-id: r5831 | |||
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl | |
svn-id: r5778 | |||
2002-12-01 | fixed my workaround for the palette bug in MIVGA | Max Horn | |
svn-id: r5767 | |||
2002-11-29 | cleanup | Max Horn | |
svn-id: r5747 | |||
2002-11-29 | added MonkeyVGA palette fix, and a FIXME comment | Max Horn | |
svn-id: r5745 | |||
2002-11-28 | small cleanup | Max Horn | |
svn-id: r5734 | |||
2002-11-27 | Daily alignment fix :) | Nicolas Bacca | |
svn-id: r5731 | |||
2002-11-27 | speed up dissolve fade for Loom (bug #635461) | Max Horn | |
svn-id: r5726 | |||
2002-11-22 | cleanup | Max Horn | |
svn-id: r5694 | |||
2002-11-19 | cleanup | Max Horn | |
svn-id: r5622 | |||
2002-11-10 | in Zak256, flash light now follows the mouse cursor instead of the actor; ↵ | Max Horn | |
also, the flashlight x position is now pixel based, not strip based (finer granularity) svn-id: r5511 | |||
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵ | Max Horn | |
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506 | |||
2002-11-10 | fix for the flashlight crash in Indy3; I am not 100% sure that this is the ↵ | Max Horn | |
right way t do it, though, need to do some more reseach svn-id: r5496 | |||
2002-11-09 | Evil Geniuses arn't, otherwise the world would be far more intrested. | James Brown | |
svn-id: r5472 | |||
2002-11-09 | This should fix the DOTT white-background bug. Someone please confirm this ↵ | James Brown | |
for me :) svn-id: r5471 | |||
2002-11-08 | Masking patch | James Brown | |
svn-id: r5468 | |||
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski | |
added comments to saveload svn-id: r5448 | |||
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn | |
svn-id: r5442 | |||
2002-11-06 | removed unused parameters from drawBomp | Max Horn | |
svn-id: r5440 | |||
2002-11-06 | removed obsolete code; properly init variables (aquadran, can you maybe turn ↵ | Max Horn | |
on some more warnings with your compiler?); some error catching svn-id: r5436 | |||
2002-11-06 | Apply restore-bg part of patch 629043 | James Brown | |
svn-id: r5434 | |||
2002-11-06 | rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits | Paweł Kołodziejski | |
svn-id: r5433 | |||
2002-11-05 | this fix nexus problem | Paweł Kołodziejski | |
svn-id: r5410 | |||
2002-11-05 | it should be _realWidth instead _realHeight | Paweł Kołodziejski | |
svn-id: r5409 | |||
2002-11-05 | this fix palette problems in the dig (ex. energy), previous code doesn't ↵ | Paweł Kołodziejski | |
exist in original, why somebody add this stuff ? if this break something, we can add exception. svn-id: r5408 | |||
2002-10-27 | exception only for DIG's room 23 | Paweł Kołodziejski | |
svn-id: r5337 | |||
2002-10-27 | changed param in initVirtScreen in initScreens | Paweł Kołodziejski | |
svn-id: r5336 | |||
2002-10-27 | patch: #629413 - DOTT intro fix | Paweł Kołodziejski | |
svn-id: r5335 | |||
2002-10-27 | corrections to initscreens for scummV7+ | Paweł Kołodziejski | |
svn-id: r5332 |