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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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imuse.cpp
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Author
2002-12-11
ripped out obsolete midi streaming code from backends (this may break Alsa/SE...
Max Horn
2002-12-08
Patch #650085: Make saveload system extensible
Max Horn
2002-12-07
Fixed music overlaps when running ScummVM with the -x option
Jamieson Christian
2002-12-07
Fixed GM instrument dropouts on load
Jamieson Christian
2002-12-05
Fixed inappropriate expiration of sound resources,
Jamieson Christian
2002-12-03
fixed a race condition during startup of ScummVM
Max Horn
2002-12-01
Removed commented-out vestiges of IMuseAdlib
Jamieson Christian
2002-12-01
Fixed Adlib instrument setup in old (GF_SMALL_HEADER) games.
Jamieson Christian
2002-11-26
Restructured MIDI channel allocation architecture.
Jamieson Christian
2002-11-23
Fixed invalid ImSetTrigger invocations, which fixes invalid do_command(0) calls.
Jamieson Christian
2002-11-21
Fixed Adlib instruments not getting initialized in certain cases.
Jamieson Christian
2002-11-21
Revamped Adlib functionality.
Jamieson Christian
2002-11-18
fixed warning
Max Horn
2002-11-17
Fixes to Master/SFX/Music volumes:
Jamieson Christian
2002-11-16
[Bug 590646] Fixed problem with small blips of music playing
Jamieson Christian
2002-11-15
Music tempo patch
James Brown
2002-11-14
Patch 637825, plus stubs for remaining MT32 instruments to reconcile
Jamieson Christian
2002-11-13
more initialisation fixes
Max Horn
2002-11-10
Fixed race condition check in midi_driver_thread.
Jamieson Christian
2002-11-10
fixed stupid mistake
Max Horn
2002-11-10
fixed two race conditions
Max Horn
2002-11-10
Fixed IMuseGM device state trackers to prevent inappropriate dropped messages.
Jamieson Christian
2002-11-09
New IMuseMonitor front-end provides thread-safe access into IMuse from script...
Jamieson Christian
2002-11-06
Initial upgrades to support MT-32 emulation
Jamieson Christian
2002-11-04
Increased GM channel resource to full spectrum (0-15, instead of 0-8 Base MID...
Jamieson Christian
2002-10-27
don't put samples into stream SoundMixer if sound card is disabled
Paweł Kołodziejski
2002-10-23
changing warnings to debug level 2
Paweł Kołodziejski
2002-10-23
fix -Wshadow warnings
Max Horn
2002-10-22
Please my picky compiler
Nicolas Bacca
2002-10-22
fixing various warnings that occur with -Wshadow;some other minor cleanup
Max Horn
2002-10-21
oops forgot this file
Max Horn
2002-10-21
Pitch bend fixes for QTMA
Jamieson Christian
2002-10-21
Patch #607175 correction to fix regression Bug #622606
Jamieson Christian
2002-10-21
Changed IMuse from a proxy into a virtual base class
Jamieson Christian
2002-10-16
fixes to imuse
Paweł Kołodziejski
2002-10-15
changes to imuse
Paweł Kołodziejski
2002-10-15
cleanup sfx and music in imuse, changed talkdelay description(disable) in the...
Paweł Kołodziejski
2002-10-14
Various Sam & Max iMuse upgrades
Jamieson Christian
2002-10-13
Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, N...
James Brown
2002-10-13
Fixed GM part allocation conflicts, default Sam & Max pitch bend range
Jamieson Christian
2002-10-13
Patch 614005(b) - Pitchblend updates
James Brown
2002-10-13
Patch 622386: do_command(256) implementation, Sam and Max
James Brown
2002-10-12
Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/credits
Jamieson Christian
2002-10-12
Patch something: imTrigger implementation
James Brown
2002-10-11
added FT imuse music
Paweł Kołodziejski
2002-10-10
update imuse tables
Paweł Kołodziejski
2002-10-10
added the dig imuse seq music
Paweł Kołodziejski
2002-10-10
Fix compilation
James Brown
2002-10-10
Update some comments
James Brown
2002-10-10
Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSE
James Brown
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