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path: root/scumm/imuse.h
AgeCommit message (Expand)Author
2005-05-26Cleanup. (Mostly whitespace.)Torbjörn Andersson
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-03Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 andTorbjörn Andersson
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed Mu...Max Horn
2004-11-27To really, truly fix the multi-midi race condition, the adlib driver is now a...Jerome Fisher
2004-01-06updated copyright noticeMax Horn
2003-10-17Added trace output for IMuse doCommand codes that we're not sureJamieson Christian
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03const as const canMax Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-28Added terminate() to the MusicEngine and publicizedJamieson Christian
2003-09-08make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolumeMax Horn
2003-09-07cleanup/refactoringMax Horn
2003-09-07some cleanup; clarified isSoundInUse semantics and the difference between IMu...Max Horn
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...Max Horn
2003-08-16Corrected timing mechanism for RO music streams.Jamieson Christian
2003-08-12Removed unused stuff.Jamieson Christian
2003-08-06Upgraded IMuse::doCommand() to support more than 8 parameters.Jamieson Christian
2003-08-05getting rid of g_mixer; removing lots of whitespaceMax Horn
2003-08-01indention fix (so the code adheres to our indention rules)Max Horn
2003-08-01#include cleanup (explicityl specify the location for headers from common/, s...Max Horn
2003-07-05updated code to use type MutexRef; added class StackLock (from sdl backend, n...Max Horn
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm speci...Max Horn
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
2003-05-19Proof of concept for XMIDI parser in Humongous games.Jamieson Christian
2003-05-17Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor...Jamieson Christian
2003-05-17Added command line options forJamieson Christian
2003-05-16More IMuse cleanupJamieson Christian
2003-05-16IMuseDriver functionality absorbed into IMuseInternal.Jamieson Christian
2003-03-23cleanupMax Horn
2003-03-18cleanupMax Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2002-12-28Separated IMuseDigital into its own files.Jamieson Christian
2002-12-25more -pedantic warnings fixedMax Horn
2002-12-21IMuseMonitor functionality now built into IMuse itself.Jamieson Christian
2002-12-11Fixed myriad VC++ compile/link problems.Jamieson Christian
2002-12-05Fixed inappropriate expiration of sound resources,Jamieson Christian
2002-11-07Add newline to end of fileTravis Howell
2002-11-07class -> struct to make Visual C++ happyMax Horn
2002-11-06make it possible to #include imuse.h on its ownMax Horn
2002-10-21Changed IMuse from a proxy into a virtual base classJamieson Christian
2002-10-16fixes to imusePaweł Kołodziejski
2002-10-15changes to imusePaweł Kołodziejski
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in the...Paweł Kołodziejski
2002-10-08added delay before start playing sample to get chance for doComandPaweł Kołodziejski
2002-10-08synced with local sources (imuse)Paweł Kołodziejski