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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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imuse.h
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Author
2005-05-26
Cleanup. (Mostly whitespace.)
Torbjörn Andersson
2005-04-13
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
Eugene Sandulenko
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-03
Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 and
Torbjörn Andersson
2004-11-28
Trying to cleanup the volume control mess inside the SCUMM engine: renamed Mu...
Max Horn
2004-11-27
To really, truly fix the multi-midi race condition, the adlib driver is now a...
Jerome Fisher
2004-01-06
updated copyright notice
Max Horn
2003-10-17
Added trace output for IMuse doCommand codes that we're not sure
Jamieson Christian
2003-10-15
removed the kDefault*Volume constants
Max Horn
2003-10-05
Preliminary preparation for new YM2612 FM emulator.
Jamieson Christian
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-03
const as const can
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-09-28
Added terminate() to the MusicEngine and publicized
Jamieson Christian
2003-09-08
make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolume
Max Horn
2003-09-07
cleanup/refactoring
Max Horn
2003-09-07
some cleanup; clarified isSoundInUse semantics and the difference between IMu...
Max Horn
2003-09-07
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...
Max Horn
2003-08-16
Corrected timing mechanism for RO music streams.
Jamieson Christian
2003-08-12
Removed unused stuff.
Jamieson Christian
2003-08-06
Upgraded IMuse::doCommand() to support more than 8 parameters.
Jamieson Christian
2003-08-05
getting rid of g_mixer; removing lots of whitespace
Max Horn
2003-08-01
indention fix (so the code adheres to our indention rules)
Max Horn
2003-08-01
#include cleanup (explicityl specify the location for headers from common/, s...
Max Horn
2003-07-05
updated code to use type MutexRef; added class StackLock (from sdl backend, n...
Max Horn
2003-06-15
moved GameId declaration to common/engine.h (more logical); moved scumm speci...
Max Horn
2003-05-23
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
Jamieson Christian
2003-05-19
Proof of concept for XMIDI parser in Humongous games.
Jamieson Christian
2003-05-17
Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor...
Jamieson Christian
2003-05-17
Added command line options for
Jamieson Christian
2003-05-16
More IMuse cleanup
Jamieson Christian
2003-05-16
IMuseDriver functionality absorbed into IMuseInternal.
Jamieson Christian
2003-03-23
cleanup
Max Horn
2003-03-18
cleanup
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2002-12-28
Separated IMuseDigital into its own files.
Jamieson Christian
2002-12-25
more -pedantic warnings fixed
Max Horn
2002-12-21
IMuseMonitor functionality now built into IMuse itself.
Jamieson Christian
2002-12-11
Fixed myriad VC++ compile/link problems.
Jamieson Christian
2002-12-05
Fixed inappropriate expiration of sound resources,
Jamieson Christian
2002-11-07
Add newline to end of file
Travis Howell
2002-11-07
class -> struct to make Visual C++ happy
Max Horn
2002-11-06
make it possible to #include imuse.h on its own
Max Horn
2002-10-21
Changed IMuse from a proxy into a virtual base class
Jamieson Christian
2002-10-16
fixes to imuse
Paweł Kołodziejski
2002-10-15
changes to imuse
Paweł Kołodziejski
2002-10-15
cleanup sfx and music in imuse, changed talkdelay description(disable) in the...
Paweł Kołodziejski
2002-10-08
added delay before start playing sample to get chance for doComand
Paweł Kołodziejski
2002-10-08
synced with local sources (imuse)
Paweł Kołodziejski
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