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path: root/scumm/imuse_internal.h
AgeCommit message (Expand)Author
2005-10-26fixed compilation, changed to struct as it's declaredPaweł Kołodziejski
2005-10-22Got rid of 'ref' code (or rather: hack) in the save/load systemMax Horn
2005-10-22Switch iMuse to use Serialiazable, too (at least partially)Max Horn
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-05-25Changed misleading 'isGM' name to 'isMIDI'; cleanup in the isMIDI/isMT32 methodsMax Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
2005-01-07cleanupMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-03Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 andTorbjörn Andersson
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed Mu...Max Horn
2004-11-27To really, truly fix the multi-midi race condition, the adlib driver is now a...Jerome Fisher
2004-01-06updated copyright noticeMax Horn
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-17Added trace output for IMuse doCommand codes that we're not sureJamieson Christian
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03const as const canMax Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-01Fix for Bug [812737] ALL: pitchbend range with MT32Jamieson Christian
2003-09-30Fix for Bug [812740] ALL: MT32: some notes cut off earlyJamieson Christian
2003-09-29Cleanup, mostly related to matching up semanticsJamieson Christian
2003-09-29Fixed iMuse termination sequence to avoid deadlock.Jamieson Christian
2003-09-28Added terminate() to the MusicEngine and publicizedJamieson Christian
2003-09-21removed unused macroMax Horn
2003-09-07cleanup/refactoringMax Horn
2003-09-07some cleanup; clarified isSoundInUse semantics and the difference between IMu...Max Horn
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...Max Horn
2003-08-16More corrections to the VAR_MUSIC_TIMERJamieson Christian
2003-08-16Corrected timing mechanism for RO music streams.Jamieson Christian
2003-08-13Made Player::decode_sysex_bytes const-correct.Bertrand Augereau
2003-08-12Removed unused stuff.Jamieson Christian
2003-08-06Upgraded IMuse::doCommand() to support more than 8 parameters.Jamieson Christian
2003-08-05getting rid of g_mixer; removing lots of whitespaceMax Horn
2003-08-01indention fix (so the code adheres to our indention rules)Max Horn
2003-06-01Some last SysEx cleanup.Jamieson Christian
2003-05-26Fixed a MORONIC oob memory write. Now back to remedial C++ classJamieson Christian
2003-05-25More cleanup, plus more crash-aversion fixes.Jamieson Christian
2003-05-25Fixed music starting at incorrect location when loading gameJamieson Christian
2003-05-24Put the comment back on IMUSE_DEBUG. Duh.Jamieson Christian
2003-05-24Removed more unnecessary codeJamieson Christian
2003-05-24Various iMuse cleanupJamieson Christian
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
2003-05-23Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...Jamieson Christian
2003-05-22Separated IMuse Player into its own fileJamieson Christian