Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-20 | Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); ↵ | Max Horn | |
moved _audioNames to class IMuseDigital svn-id: r17723 | |||
2005-04-20 | cleanup | Max Horn | |
svn-id: r17718 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-17 | Move _numActors to a more sensible place, and make it protected; fix ↵ | Max Horn | |
confirmFOODialog() method names to comply with our guidelines svn-id: r17658 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-03-22 | Proper check | Max Horn | |
svn-id: r17193 | |||
2005-03-19 | VAR_TALKSTOP_KEY only set in scumm5 onwards. | Travis Howell | |
svn-id: r17186 | |||
2005-03-15 | VAR_CUTSCENEEXIT_KEY uses different value in NES maniac | Travis Howell | |
svn-id: r17140 | |||
2005-03-12 | Add key to toggle speech/subtitles | Travis Howell | |
svn-id: r17082 | |||
2005-03-11 | PalmOS and windows CE need to convert mouse coordinates with mouse buttons too | Chris Apers | |
svn-id: r17074 | |||
2005-03-06 | Max talkspeed is 9, not 10 | Max Horn | |
svn-id: r17016 | |||
2005-03-06 | Remove obsolete comment (I really should save files before commiting them ;-) | Max Horn | |
svn-id: r17010 | |||
2005-03-06 | Added dialogs which are shown when you modify the talkspeed or music volume ↵ | Max Horn | |
using hotkeys (FR #1153300) svn-id: r17009 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-02-08 | Fix bug #1118854 | Nicolas Bacca | |
svn-id: r16757 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-11-28 | Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵ | Max Horn | |
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944 | |||
2004-11-21 | Fix for bug #1052660 (FOA: No keyboard shortcuts for dialogs) - moved hack ↵ | Max Horn | |
enabling keyboard fights to allow controlling conversations via number keys again svn-id: r15853 | |||
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-10-22 | Whitespace | Torbjörn Andersson | |
svn-id: r15647 | |||
2004-10-18 | Add keyboard control for HE80+ games. | Travis Howell | |
svn-id: r15604 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-20 | Moved some init code around (hopefully this'll help PalmOS) | Max Horn | |
svn-id: r15209 |