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path: root/scumm/object.cpp
AgeCommit message (Expand)Author
2004-01-11stupid me shouldn't write fixes, then in the last minute decide to put them i...Max Horn
2004-01-11Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d...Max Horn
2004-01-11cleanupMax Horn
2004-01-11changed the name of the former removeObjectFromRoom yet again, to markObjectR...Max Horn
2004-01-11renamed removeObjectFromRoom to forceObjectRedrawMax Horn
2004-01-08more cleanupMax Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-06updated copyright noticeMax Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-25_inventory was sometimes accessed one-based and sometimes zero-based -> alway...Max Horn
2003-12-21Fix for bug #847805 (FOA: Assertion failed crash at lava pit)Max Horn
2003-12-11Add option to enable copy protection in SCUMM games, which ScummVM disable it...Travis Howell
2003-12-06regression fix (bug #855313)Max Horn
2003-12-06Fix for bug #853874 (ZAK: Can't Give Club in 5.5 build); this may cause regre...Max Horn
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-29Revert since it still doesn't work right, last change stop messages about nee...Travis Howell
2003-10-29Hopefully right this time, last change caused a cheat (Free air travel)Travis Howell
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-19changed scumm/object.cpp for V1/V2 once again - this time it really should ma...Max Horn
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-09-11let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 ...Max Horn
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...Max Horn
2003-07-28more sanity checksMax Horn
2003-07-28adding an assert (better paranoid than letting a null pointer slip thru)Max Horn
2003-07-28fix return values in getObjectOrActorXY; turned unsafe derefActorSafe call in...Max Horn
2003-07-24cleanup: encapsulate some more members of class Actor, and rename newDirectio...Max Horn
2003-06-30this FIXME is obsoleted by my recent fix for getMaskFromBoxMax Horn
2003-06-27fixed warningPaweł Kołodziejski
2003-06-26paranoia fix for getOBCDFromObject, in casegetResourceAddress returns 0Max Horn
2003-06-26added getOBIMFromObject and getObjectImage methods; changed code to use thoseMax Horn
2003-06-26added ResourceIterator, replacing two of the old findResource/findResourceSma...Max Horn
2003-06-25added some const qualifiers; moved _bundle & _current_cd_sound from class Scu...Max Horn
2003-06-20seems monkeyega & monkeyvga have byte values for the object name offset, tooMax Horn
2003-06-20fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour i...Max Horn
2003-06-19instead of casting to byte, rather allow offsets > 255Max Horn
2003-06-18Fixed MSVC warningsJamieson Christian
2003-06-16Bypass the Maniac Mansion copy protection by making the security door stayTorbjörn Andersson
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...Max Horn
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
2003-06-14Format string/argument mismatch fix.Torbjörn Andersson
2003-06-07replaced GF_AFTER with _versionMax Horn
2003-06-06v1 object drawing updates from aquadranJonathan Gray
2003-06-06fixed almost object drawing for v1 games, (ugly hack for drawBitmap)Paweł Kołodziejski
2003-06-01Reverted the recent o5_getClosestObjActor() change and fixed it byTorbjörn Andersson
2003-06-01cleanup / added comments / code unificationMax Horn
2003-05-31some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectNa...Max Horn