Age | Commit message (Expand) | Author |
2005-01-01 | Updated copyright | Max Horn |
2004-12-17 | Reduce code size of resource.cpp to help PalmOS port, by moving util code to ... | Max Horn |
2004-11-27 | Reduce code duplication | Max Horn |
2004-11-27 | Don't use directory param of File::open unless you have to | Max Horn |
2004-11-09 | Cleanup | Chris Apers |
2004-10-18 | _images not required. | Travis Howell |
2004-10-07 | Adjusted come comments | Max Horn |
2004-10-04 | Add some HE99 vars | Travis Howell |
2004-10-01 | Definately Palettes. | Travis Howell |
2004-09-30 | Oooops | Travis Howell |
2004-09-30 | Add some extra cases/opcodes for lost/smaller. | Travis Howell |
2004-09-30 | Actually always stored in index | Travis Howell |
2004-09-30 | roomVars rises to 256 is some HE games. | Travis Howell |
2004-09-27 | Correction for roomImages | Travis Howell |
2004-09-19 | Removed some not necessary #defines which could (and did) lead to program | Eugene Sandulenko |
2004-09-18 | Revert last commit by Fingolfin "removed _heV7RoomIntOffsets". | Eugene Sandulenko |
2004-09-18 | removed _heV7RoomIntOffsets | Max Horn |
2004-09-18 | Rename some member vars to avoid _ followed by an uppercase letter. More of t... | Max Horn |
2004-09-17 | nukeArrays still nuking wrong arrays. | Travis Howell |
2004-09-16 | Correct local script range in HE99+ | Travis Howell |
2004-09-08 | Lower debug level | Travis Howell |
2004-09-08 | Caused crash. | Travis Howell |
2004-09-08 | No shadow palette in later games. | Travis Howell |
2004-09-08 | Verified values. | Travis Howell |
2004-09-08 | Add extra index types. | Travis Howell |
2004-09-07 | Load talkie block | Travis Howell |
2004-09-07 | add some he c++ engine related changes. For some reason the cpp versions of s... | Jonathan Gray |
2004-09-07 | Add index for HE C++ games. | Travis Howell |
2004-09-02 | HE games should check _numSounds to check whether sound type is music. | Travis Howell |
2004-08-30 | Correct resource value, to match original. | Travis Howell |
2004-08-29 | Add a few akos codes | Travis Howell |
2004-08-28 | Sound change for later HE 7.x games | Travis Howell |
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused race... | Travis Howell |
2004-08-26 | Add another variable which improves readability. | Eugene Sandulenko |
2004-08-26 | Add var difference in later HE games | Travis Howell |
2004-08-26 | make more he titles get to boot scripts | Jonathan Gray |
2004-08-26 | allocate memory for dobj in he 90, point games claiming to be 90 at 72he class | Jonathan Gray |
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell |
2004-08-25 | Don't skip arrayindex in HE 7.2 games | Travis Howell |
2004-08-25 | HE 7.2 uses different array headers. they introduced start indexes, so it | Eugene Sandulenko |
2004-08-24 | Correct bug in array loading from index. | Travis Howell |
2004-08-24 | Resource corrections | Travis Howell |
2004-08-23 | Correct value | Travis Howell |
2004-08-23 | Adjust max resource type | Travis Howell |
2004-08-23 | Corrections | Travis Howell |
2004-08-23 | More changes for He 7.2 games | Travis Howell |
2004-08-23 | note existance of DISK index block found in f4-demo | Jonathan Gray |
2004-08-23 | Correction | Travis Howell |
2004-08-23 | add readMAXS debug statement | Jonathan Gray |
2004-08-22 | Mac. version of indy3 uses VAR_VIDEOMODE value of 50 | Travis Howell |