Age | Commit message (Expand) | Author |
2004-06-24 | Fix comi regression | Travis Howell |
2004-06-23 | Remove HE7 check that wasn't needed and caused resource load failures. | Travis Howell |
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko |
2004-06-22 | HE v7.0+ resources finally fixed | Eugene Sandulenko |
2004-06-21 | More HE v7.0+ resource fixes. | Eugene Sandulenko |
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko |
2004-06-06 | oops. Fix resource loading for 6.x games | Eugene Sandulenko |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-06-05 | explicity declare GF_WINDOWS on windows only HE games, list tags as strings n... | Jonathan Gray |
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko |
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko |
2004-04-26 | fixed stopping imuse sounds | Paweł Kołodziejski |
2004-04-24 | Increased _numNewNames to 150. Judging by bug #941275 it wasn't enough to | Torbjörn Andersson |
2004-04-20 | Added note that the previous commit probably fixed bug #933610 as well. | Torbjörn Andersson |
2004-04-20 | Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame. | Torbjörn Andersson |
2004-04-17 | Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl... | Max Horn |
2004-04-08 | Can't do that on PalmOS, exit is event based | Chris Apers |
2004-04-04 | these debug() calls look as if they should be debugC() calls | Max Horn |
2004-04-04 | Exit quietly if we just told the user we are going to exit; no need to call e... | Max Horn |
2004-03-29 | clean up FMUS handling, fix not being able to enable sound debug messages | Jonathan Gray |
2004-03-28 | rename displayError() to displayMessage(); fix slightly incorrect usage of th... | Max Horn |
2004-03-23 | Alter some HE games settings | Travis Howell |
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may... | Max Horn |
2004-03-02 | Avoid duplicate targets | Travis Howell |
2004-03-02 | Remove fixme | Travis Howell |
2004-03-02 | Add better check for HE resource differences. | Travis Howell |
2004-02-29 | add support for the standalone maniac mansion demo | Jonathan Gray |
2004-02-17 | Made explicitly clear that for GID_PJSDEMO, _numNewNames never got set (i.e. ... | Max Horn |
2004-02-11 | Hack no longer required. | Travis Howell |
2004-02-06 | o Now Long TRS messages get wrapped | Eugene Sandulenko |
2004-02-05 | Fix for bug #882083 (COMI: CD change cancel button) | Max Horn |
2004-02-05 | removed obsolete #include's | Max Horn |
2004-01-19 | fix endian bug when dealing with ArrayHeader's; added a hack to permit save g... | Max Horn |
2004-01-10 | More conversion to debug channels | James Brown |
2004-01-08 | synced with local sources | Paweł Kołodziejski |
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use th... | Max Horn |
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more natural;... | Max Horn |
2003-11-28 | game targets can now have a base filename different from the target name; mis... | Max Horn |
2003-11-18 | Add PC game feature flag, to match others. | Travis Howell |
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski |
2003-11-13 | *** empty log message *** | Travis Howell |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-07 | more spelling fixes | Jonathan Gray |
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi... | Max Horn |
2003-11-01 | modified MessageDialog to allow for custom button texts | Max Horn |
2003-10-17 | added tag2str helper function | Max Horn |
2003-10-12 | some more target<->game cleanup | Max Horn |