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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource_v3.cpp
Age
Commit message (
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Author
2004-01-06
updated copyright notice
Max Horn
2003-10-12
code simplification
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-08-27
Fix room palette issues in small_header games.
Travis Howell
2003-08-06
get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS
Max Horn
2003-07-18
Add Indy3 FM Towns support, patch #773434
Travis Howell
2003-05-24
don't use _gameDataPath directly; minor cleanup
Max Horn
2003-05-18
warning() automatically outputs a newline after the warning message; adding a...
Max Horn
2003-04-29
unified Zak256 charset code with the rest; this *might* cause a regression sh...
Max Horn
2003-04-11
factored out some common code
Max Horn
2003-04-11
added loading object flags for loom ega
Paweł Kołodziejski
2003-04-11
fixes V3/OLD_BUNDLE res reading
Max Horn
2003-04-09
make zak use correct charset
Jonathan Gray
2003-04-07
fixed reading Loom index file, and handle gfx for 16 colors games
Paweł Kołodziejski
2003-04-07
zak256 invertory bug is not repeatable, changed order font selection, added h...
Paweł Kołodziejski
2003-04-06
added handle v2 resources for scumm v3, for now hack
Paweł Kołodziejski
2003-03-07
refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ...
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup
Paweł Kołodziejski
2002-12-22
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't...
Max Horn
2002-10-21
The terms Word and DWord are somewhat Windows centric; in fact there are syst...
Max Horn
2002-09-24
Patch 609334: PalManip save/load/init fixes.
James Brown
2002-09-10
changed scumm file io to class File
Paweł Kołodziejski
2002-08-21
Initial revision
Max Horn