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path: root/scumm/room.cpp
AgeCommit message (Expand)Author
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since sp...Travis Howell
2005-05-29resourceMapper isn't used in HE72+ games.Travis Howell
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-18Add some differences in C64 maniac.Travis Howell
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-05-11Made Gdi::_transparentColor protectedMax Horn
2005-04-28Moved blast text/object code to ScummEngine_v6Max Horn
2005-04-26Since we don't store _CLUT_offs anymore, we can clean up the code related to ...Max Horn
2005-04-26Split loadRoomSubBlocks into a 'static' part (loadRoomSubBlocks) and a 'dynam...Max Horn
2005-04-23Simpler check, since VAR_NEW_ROOM is no longer set in small header games.Travis Howell
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-17Doesn't exist in HE72Travis Howell
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
2005-04-10Fix regression in MM NES which disabled scrolling and lead to weird crashesEugene Sandulenko
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Init _numObjectsInRoom in another spotMax Horn
2005-04-10Moved some room loading stuff into a new source fileMax Horn