Age | Commit message (Expand) | Author |
2004-01-15 | Add correct fix for puttputt | Travis Howell |
2004-01-11 | Enable subtitles toggle key 't' in Humongous Games. | Travis Howell |
2004-01-10 | More conversion to debug channels | James Brown |
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown |
2004-01-08 | unify _vm / _scumm usage | Max Horn |
2004-01-06 | Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in c... | Travis Howell |
2004-01-06 | updated copyright notice | Max Horn |
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-15 | Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situat... | Max Horn |
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable it... | Travis Howell |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-09-24 | Whitespace changes | Torbjörn Andersson |
2003-09-13 | disabled a stone old hack; Ender, maybe you remember some details about this ... | Max Horn |
2003-09-11 | cleanup | Max Horn |
2003-09-10 | fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation sho... | Max Horn |
2003-09-10 | cleanup | Max Horn |
2003-09-06 | implemented FOA keyboard fighting | Max Horn |
2003-09-01 | Add CD audio check for loomcd | Travis Howell |
2003-09-01 | Override default initial setting of subtitles enabled in loomcd | Travis Howell |
2003-08-24 | Handle hiding of verbs/inventory in v1-v2 games correctly. | Travis Howell |
2003-08-22 | loom towns needs this as well you can now learn f | Jonathan Gray |
2003-08-17 | Fix text display in verb/inventory area in demo mode of V1 maniac mansion | Travis Howell |
2003-08-11 | this fixme doesn't apply to old bundle games using GID_INDY3 target | Jonathan Gray |
2003-08-06 | get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS | Max Horn |
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell |
2003-07-12 | run script 5 in startScene (room transition script, it seems); don't invoke r... | Max Horn |
2003-07-04 | added some very limited support for Mac Loom (text is now properly centered a... | Max Horn |
2003-06-25 | added some const qualifiers; moved _bundle & _current_cd_sound from class Scu... | Max Horn |
2003-06-25 | cleanup | Max Horn |
2003-06-16 | After some consideration, I've reverted to the old Loom bypassing scheme | Torbjörn Andersson |
2003-06-16 | The code to bypass the EGA Loom copy protection (which is necessary since | Torbjörn Andersson |
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn |
2003-06-12 | Fixed MSVC warning | Jamieson Christian |
2003-06-12 | rework loom subtitle option handing | Jonathan Gray |
2003-06-07 | follow our coding conventions | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-02 | Clean up debugger Restart function and move to SCUMM restart function | James Brown |
2003-06-01 | Reversing for the time being | Nicolas Bacca |
2003-06-01 | Bypass Sam & Max floppy copy protection | Nicolas Bacca |
2003-05-31 | cleanup | Max Horn |
2003-05-29 | fixed V2 script freezing (bug #745421) | Max Horn |
2003-05-28 | const as const can! | Max Horn |
2003-05-24 | this change seems to be 'logical', but could be wrong; would be nice to check... | Max Horn |
2003-05-23 | bypass for Zak256 copy protection (can't test this right now, though) | Max Horn |
2003-05-22 | restricted getObjectIndex to only search thru _objs, not _inventory(to avoid ... | Max Horn |
2003-05-22 | from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p... | Max Horn |
2003-05-21 | cleaned up V2 input code | Max Horn |
2003-05-21 | cutscene override fix for V3 games (bug #731985) | Max Horn |