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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script.cpp
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Author
2004-08-05
Correction from disasm.
Travis Howell
2004-08-03
Shouldn't error out in early scumm 1 - 4 games.
Travis Howell
2004-08-02
WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken...
Max Horn
2004-08-02
Fix regression in HE. It cries for proper fix, though
Eugene Sandulenko
2004-08-02
Missed a line
Travis Howell
2004-08-02
Should have limited that to HE games only.
Travis Howell
2004-08-01
HE games use different method to clear some arrays resources.
Travis Howell
2004-08-01
Correct default settings used by COMI
Travis Howell
2004-07-31
Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry Stat...
Max Horn
2004-07-24
Ooops commited wrong branch.
Travis Howell
2004-07-24
A few HE games are supported now.
Travis Howell
2004-07-11
Bump save game version for HE 7.0 changes
Travis Howell
2004-06-28
Fix missing subtitles in Conroy Bumpus' song in Sam & Max
Travis Howell
2004-04-16
Fix regression introduced with the mac loom copy protection changes in rev 1....
Jonathan Gray
2004-04-05
Paranoid fix for potential 64bit issue; some possibly useful debug output added
Max Horn
2004-04-04
these debug() calls look as if they should be debugC() calls
Max Horn
2004-03-28
Proper copy-protection bypass for Mac Loom (still crashes when entering the r...
Max Horn
2004-02-21
Ooops, didn't meant to revert
Travis Howell
2004-02-21
This is normal for earlier games
Travis Howell
2004-02-21
Add comment
Travis Howell
2004-02-21
Use correct method for subtitle speed.
Travis Howell
2004-02-16
Add comment and case
Travis Howell
2004-02-11
Ignore initial setting of VAR_NOSUBTITLES
Travis Howell
2004-01-19
fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...
Max Horn
2004-01-15
Add correct fix for puttputt
Travis Howell
2004-01-11
Enable subtitles toggle key 't' in Humongous Games.
Travis Howell
2004-01-10
More conversion to debug channels
James Brown
2004-01-10
Start of debug channel support. TODO: Move this to the common Debugger system?
James Brown
2004-01-08
unify _vm / _scumm usage
Max Horn
2004-01-06
Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in c...
Travis Howell
2004-01-06
updated copyright notice
Max Horn
2003-12-27
get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...
Max Horn
2003-12-26
got rid of those _maxFOO macros, replaced them by access to the equivalent _n...
Max Horn
2003-12-15
Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situat...
Max Horn
2003-12-11
Add option to enable copy protection in SCUMM games, which ScummVM disable it...
Travis Howell
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-13
disabled a stone old hack; Ender, maybe you remember some details about this ...
Max Horn
2003-09-11
cleanup
Max Horn
2003-09-10
fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation sho...
Max Horn
2003-09-10
cleanup
Max Horn
2003-09-06
implemented FOA keyboard fighting
Max Horn
2003-09-01
Add CD audio check for loomcd
Travis Howell
2003-09-01
Override default initial setting of subtitles enabled in loomcd
Travis Howell
2003-08-24
Handle hiding of verbs/inventory in v1-v2 games correctly.
Travis Howell
2003-08-22
loom towns needs this as well you can now learn f
Jonathan Gray
2003-08-17
Fix text display in verb/inventory area in demo mode of V1 maniac mansion
Travis Howell
2003-08-11
this fixme doesn't apply to old bundle games using GID_INDY3 target
Jonathan Gray
2003-08-06
get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS
Max Horn
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