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path: root/scumm/script.cpp
AgeCommit message (Expand)Author
2004-08-05Correction from disasm.Travis Howell
2004-08-03Shouldn't error out in early scumm 1 - 4 games.Travis Howell
2004-08-02WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken...Max Horn
2004-08-02Fix regression in HE. It cries for proper fix, thoughEugene Sandulenko
2004-08-02Missed a lineTravis Howell
2004-08-02Should have limited that to HE games only.Travis Howell
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
2004-08-01Correct default settings used by COMITravis Howell
2004-07-31Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry Stat...Max Horn
2004-07-24Ooops commited wrong branch.Travis Howell
2004-07-24A few HE games are supported now.Travis Howell
2004-07-11Bump save game version for HE 7.0 changesTravis Howell
2004-06-28Fix missing subtitles in Conroy Bumpus' song in Sam & MaxTravis Howell
2004-04-16Fix regression introduced with the mac loom copy protection changes in rev 1....Jonathan Gray
2004-04-05Paranoid fix for potential 64bit issue; some possibly useful debug output addedMax Horn
2004-04-04these debug() calls look as if they should be debugC() callsMax Horn
2004-03-28Proper copy-protection bypass for Mac Loom (still crashes when entering the r...Max Horn
2004-02-21Ooops, didn't meant to revertTravis Howell
2004-02-21This is normal for earlier gamesTravis Howell
2004-02-21Add commentTravis Howell
2004-02-21Use correct method for subtitle speed.Travis Howell
2004-02-16Add comment and caseTravis Howell
2004-02-11Ignore initial setting of VAR_NOSUBTITLESTravis Howell
2004-01-19fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...Max Horn
2004-01-15Add correct fix for puttputtTravis Howell
2004-01-11Enable subtitles toggle key 't' in Humongous Games.Travis Howell
2004-01-10More conversion to debug channelsJames Brown
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
2004-01-08unify _vm / _scumm usageMax Horn
2004-01-06Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in c...Travis Howell
2004-01-06updated copyright noticeMax Horn
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-15Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situat...Max Horn
2003-12-11Add option to enable copy protection in SCUMM games, which ScummVM disable it...Travis Howell
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-13disabled a stone old hack; Ender, maybe you remember some details about this ...Max Horn
2003-09-11cleanupMax Horn
2003-09-10fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation sho...Max Horn
2003-09-10cleanupMax Horn
2003-09-06implemented FOA keyboard fightingMax Horn
2003-09-01Add CD audio check for loomcdTravis Howell
2003-09-01Override default initial setting of subtitles enabled in loomcdTravis Howell
2003-08-24Handle hiding of verbs/inventory in v1-v2 games correctly.Travis Howell
2003-08-22loom towns needs this as well you can now learn fJonathan Gray
2003-08-17Fix text display in verb/inventory area in demo mode of V1 maniac mansionTravis Howell
2003-08-11this fixme doesn't apply to old bundle games using GID_INDY3 targetJonathan Gray
2003-08-06get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNSMax Horn