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path: root/scumm/script_v2.cpp
AgeCommit message (Expand)Author
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Do not hardcode character translation tables and verbs prepositionsEugene Sandulenko
2005-04-07Patch from Quietust:Eugene Sandulenko
2005-04-01Normalize verb/invenotry areas in MM NES. Patch from QuietustEugene Sandulenko
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-27Patch from Quietust for MM NESEugene Sandulenko
2005-03-26Fixes for MM NES costume mask from Quietust.Eugene Sandulenko
2005-03-24Correct positioning of inventory and verbs in MM NES.Eugene Sandulenko
2005-03-24First attempt to position NES graphics correctly on screen. Still verbsEugene Sandulenko
2005-03-24Lots of MM NES changes from Quietust and meEugene Sandulenko
2005-03-21Many MM NES fixes/improvements from Quietust:Eugene Sandulenko
2005-03-21NES palette fixes from Quietust.Eugene Sandulenko
2005-03-16Preliminary support for NES charsets. Colors are wrong and we get glitchesEugene Sandulenko
2005-03-15Properly wipe out animation trails in MM NES. It appeared that itEugene Sandulenko
2005-03-15Fix verbs position in NES maniac for now.Travis Howell
2005-03-13Preliminary support for MM NES.Eugene Sandulenko
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-10-22WhitespaceTorbjörn Andersson
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-11cleanup / updated some commentsMax Horn
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-08-22Switch to debug channelTravis Howell
2004-08-21Removed some obsolete TODO commentsMax Horn
2004-08-14whitespaceMax Horn
2004-07-26CleanupTravis Howell
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better wh...Max Horn
2004-04-03cleanup StringTab stuffMax Horn
2004-03-17Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may...Max Horn
2004-03-15OoopsTravis Howell
2004-03-15refactor use of _messagePtr -> instead of using it as an implicit parameter f...Max Horn
2004-03-13Forward-port maniac hack :)James Brown
2004-03-04Add hack for demo script in maniac (Enchanced)Travis Howell
2004-03-03Add back HE sound differences for AKOS.Travis Howell
2004-03-03That should have been maniac specific.Travis Howell
2004-03-03Adjustments for Enchanced Maniac Mansion demo.Travis Howell
2004-03-03Adjustments for Enchanced Maniac Mansion demo.Travis Howell
2004-02-23Add back hackTravis Howell
2004-02-23the code was still wrongMax Horn
2004-02-23Ooops, missed a call.Travis Howell
2004-02-22Is used in maniac and zak.Travis Howell
2004-02-22This should fix zak lotto bug correctly.Travis Howell
2004-01-15use Rect in struct VerbSlotMax Horn
2004-01-11changed the name of the former removeObjectFromRoom yet again, to markObjectR...Max Horn
2004-01-11renamed removeObjectFromRoom to forceObjectRedrawMax Horn
2004-01-06updated copyright noticeMax Horn
2004-01-05more cleanupMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2004-01-03added & renamed some constants; fixed & added some doxygen comments; cleaned ...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn