index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
script_v2.cpp
Age
Commit message (
Expand
)
Author
2005-08-14
Replace warnings with debug, errors or printfs:
Travis Howell
2005-08-06
Cleanup.
Torbjörn Andersson
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-05-19
Correct subtitle colors in C64 maniac.
Travis Howell
2005-05-18
Add C64 palette.
Eugene Sandulenko
2005-04-26
Use kVerbVirtScreen were appropriate; removed unused param from initVirtScreen
Max Horn
2005-04-20
Moved v2 verb code into class ScummEngine_v2
Max Horn
2005-04-20
Replaced the platform specific GF_FOO switches (using _platform instead now)
Max Horn
2005-04-10
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...
Max Horn
2005-04-10
Do not hardcode character translation tables and verbs prepositions
Eugene Sandulenko
2005-04-07
Patch from Quietust:
Eugene Sandulenko
2005-04-01
Normalize verb/invenotry areas in MM NES. Patch from Quietust
Eugene Sandulenko
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-27
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-26
Fixes for MM NES costume mask from Quietust.
Eugene Sandulenko
2005-03-24
Correct positioning of inventory and verbs in MM NES.
Eugene Sandulenko
2005-03-24
First attempt to position NES graphics correctly on screen. Still verbs
Eugene Sandulenko
2005-03-24
Lots of MM NES changes from Quietust and me
Eugene Sandulenko
2005-03-21
Many MM NES fixes/improvements from Quietust:
Eugene Sandulenko
2005-03-21
NES palette fixes from Quietust.
Eugene Sandulenko
2005-03-16
Preliminary support for NES charsets. Colors are wrong and we get glitches
Eugene Sandulenko
2005-03-15
Properly wipe out animation trails in MM NES. It appeared that it
Eugene Sandulenko
2005-03-15
Fix verbs position in NES maniac for now.
Travis Howell
2005-03-13
Preliminary support for MM NES.
Eugene Sandulenko
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-10-22
Whitespace
Torbjörn Andersson
2004-10-19
Help PalmOS (and more ?) to save memory
Chris Apers
2004-10-11
cleanup / updated some comments
Max Horn
2004-09-28
Changed more of the actor class members to match our coding guidelines (in th...
Max Horn
2004-08-22
Switch to debug channel
Travis Howell
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-14
whitespace
Max Horn
2004-07-26
Cleanup
Travis Howell
2004-04-05
Renamed StringTab::backup to StringTab::_default, as that describes better wh...
Max Horn
2004-04-03
cleanup StringTab stuff
Max Horn
2004-03-17
Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may...
Max Horn
2004-03-15
Ooops
Travis Howell
2004-03-15
refactor use of _messagePtr -> instead of using it as an implicit parameter f...
Max Horn
2004-03-13
Forward-port maniac hack :)
James Brown
2004-03-04
Add hack for demo script in maniac (Enchanced)
Travis Howell
2004-03-03
Add back HE sound differences for AKOS.
Travis Howell
2004-03-03
That should have been maniac specific.
Travis Howell
2004-03-03
Adjustments for Enchanced Maniac Mansion demo.
Travis Howell
2004-03-03
Adjustments for Enchanced Maniac Mansion demo.
Travis Howell
2004-02-23
Add back hack
Travis Howell
2004-02-23
the code was still wrong
Max Horn
2004-02-23
Ooops, missed a call.
Travis Howell
2004-02-22
Is used in maniac and zak.
Travis Howell
[next]