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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v2.cpp
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Author
2005-03-13
Preliminary support for MM NES.
Eugene Sandulenko
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-10-22
Whitespace
Torbjörn Andersson
2004-10-19
Help PalmOS (and more ?) to save memory
Chris Apers
2004-10-11
cleanup / updated some comments
Max Horn
2004-09-28
Changed more of the actor class members to match our coding guidelines (in th...
Max Horn
2004-08-22
Switch to debug channel
Travis Howell
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-14
whitespace
Max Horn
2004-07-26
Cleanup
Travis Howell
2004-04-05
Renamed StringTab::backup to StringTab::_default, as that describes better wh...
Max Horn
2004-04-03
cleanup StringTab stuff
Max Horn
2004-03-17
Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may...
Max Horn
2004-03-15
Ooops
Travis Howell
2004-03-15
refactor use of _messagePtr -> instead of using it as an implicit parameter f...
Max Horn
2004-03-13
Forward-port maniac hack :)
James Brown
2004-03-04
Add hack for demo script in maniac (Enchanced)
Travis Howell
2004-03-03
Add back HE sound differences for AKOS.
Travis Howell
2004-03-03
That should have been maniac specific.
Travis Howell
2004-03-03
Adjustments for Enchanced Maniac Mansion demo.
Travis Howell
2004-03-03
Adjustments for Enchanced Maniac Mansion demo.
Travis Howell
2004-02-23
Add back hack
Travis Howell
2004-02-23
the code was still wrong
Max Horn
2004-02-23
Ooops, missed a call.
Travis Howell
2004-02-22
Is used in maniac and zak.
Travis Howell
2004-02-22
This should fix zak lotto bug correctly.
Travis Howell
2004-01-15
use Rect in struct VerbSlot
Max Horn
2004-01-11
changed the name of the former removeObjectFromRoom yet again, to markObjectR...
Max Horn
2004-01-11
renamed removeObjectFromRoom to forceObjectRedraw
Max Horn
2004-01-06
updated copyright notice
Max Horn
2004-01-05
more cleanup
Max Horn
2004-01-05
added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...
Max Horn
2004-01-03
added & renamed some constants; fixed & added some doxygen comments; cleaned ...
Max Horn
2003-12-26
got rid of those _maxFOO macros, replaced them by access to the equivalent _n...
Max Horn
2003-12-17
Fix for bug #860823 (ZAK: Actors not updating)
Max Horn
2003-12-15
Add extra color table entry for v1 games, for inventory/sentence color.
Travis Howell
2003-12-15
Small color table correction for demo mode of v1 maniac
Travis Howell
2003-12-13
Fix regressions.
Travis Howell
2003-12-11
Add option to enable copy protection in SCUMM games, which ScummVM disable it...
Travis Howell
2003-11-26
Update commeny
Travis Howell
2003-11-26
This is how original version handled bypass.
Travis Howell
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-11-16
replaced constans with names
Paweł Kołodziejski
2003-11-14
Another try at zak copy protection bypass.
Travis Howell
2003-11-10
added subopcode comments
Paweł Kołodziejski
2003-11-10
changed opcode name to actorOps
Paweł Kołodziejski
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-10-29
Hopefully right this time, last change caused a cheat (Free air travel)
Travis Howell
2003-10-29
Add copy protection bypass for Zak McKracken (EGA) since there was no check i...
Travis Howell
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