Age | Commit message (Expand) | Author |
2004-07-24 | A few HE games are supported now. | Travis Howell |
2004-07-23 | Add more details | Travis Howell |
2004-07-23 | Mention method used to skip copy protection in original Loom | Travis Howell |
2004-07-22 | Should not be set for any scumm3 games. | Travis Howell |
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn |
2004-06-25 | Use auto_ptr to avoid leaks | Max Horn |
2004-05-02 | Applied my suggested fix for #933168, since I'm tired of waiting for | Torbjörn Andersson |
2004-04-17 | Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl... | Max Horn |
2004-04-05 | Replaced FIXME with proper explanation and code (the previous hack was actual... | Max Horn |
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better wh... | Max Horn |
2004-04-03 | cleanup StringTab stuff | Max Horn |
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may... | Max Horn |
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter -... | Max Horn |
2004-03-15 | clearMsgQueue now just is a synonym for stopTalk -> remove it | Max Horn |
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter f... | Max Horn |
2004-02-26 | Work around music glitch in Monkey Island 2: | Torbjörn Andersson |
2004-02-22 | This should fix zak lotto bug correctly. | Travis Howell |
2004-02-22 | Code is required, according to disasm. | Travis Howell |
2004-01-31 | renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/r... | Max Horn |
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could pro... | James Brown |
2004-01-15 | use Rect in struct VerbSlot | Max Horn |
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to markObjectR... | Max Horn |
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-05 | more cleanup | Max Horn |
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a b... | Max Horn |
2004-01-04 | cleanup | Max Horn |
2004-01-03 | renamed updateDirtyRect to markRectAsDirty (because that's what it really doe... | Max Horn |
2004-01-03 | removed unused param in initScreens | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-25 | cleanup | Max Horn |
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use th... | Max Horn |
2003-12-17 | Patch #861716: palManipulateInit for V6 games (I modified the patch a bit) | Max Horn |
2003-12-06 | Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanup | Max Horn |
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski |
2003-11-16 | replaced constans with names | Paweł Kołodziejski |
2003-11-14 | Fixed regression introduced in revision 1.206 that broke parameter handling | Torbjörn Andersson |
2003-11-10 | added subopcode comments | Paweł Kołodziejski |
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski |
2003-11-07 | more spelling fixes | Jonathan Gray |
2003-10-26 | workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = c... | Max Horn |
2003-10-17 | wait_for_actor -> waitForActor | Max Horn |
2003-10-16 | Update error message | Travis Howell |
2003-10-15 | Disable code which seems to be real cause of lock up in title screen of MI1 d... | Travis Howell |
2003-10-15 | Version 4 games should use older code style too, checked against loomcd/monke... | Travis Howell |
2003-10-12 | workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire) | Max Horn |
2003-10-05 | Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he... | Travis Howell |
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed g... | Max Horn |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |