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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v6.cpp
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2003-03-18
added script opcode for dig minigame
Paweł Kołodziejski
2003-03-18
added input keys support for dig ingame
Paweł Kołodziejski
2003-03-18
cleanup
Max Horn
2003-03-17
split waitForTimer func, update for smush,
Paweł Kołodziejski
2003-03-09
added opcode 17 to 16 in o6_kernelSetFunctions
Paweł Kołodziejski
2003-03-09
hack for "%___" in translated strings
Paweł Kołodziejski
2003-03-08
fixed description in the dig
Paweł Kołodziejski
2003-03-08
added opcode 124 in kernelSetFunctions
Paweł Kołodziejski
2003-03-08
new constant MF_FROZEN; fixed actor unfreeze code
Max Horn
2003-03-07
typo
Max Horn
2003-03-07
tiny cleanup
Max Horn
2003-03-07
replaced shuffleArray with a meaningful implementation, even if it differes f...
Max Horn
2003-03-07
refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ...
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup
Paweł Kołodziejski
2003-03-02
opcode 0xA7 is just o6_pop
Jonathan Gray
2003-03-02
increased range of palette to 255
Paweł Kołodziejski
2003-03-02
changed sub_FEE_78D2 func for scumm v7
Paweł Kołodziejski
2003-02-24
make sounds work in non puttdemo humongous games
Jonathan Gray
2003-02-22
improved o6_stampObject func
Paweł Kołodziejski
2003-02-22
correct o6_findAllObjects to match disassembly
Paweł Kołodziejski
2003-02-22
cleanup o6_unknownE0
Paweł Kołodziejski
2003-02-22
some cleanup a pickVarRandom func
Paweł Kołodziejski
2003-02-21
add o6_shuffle and stub for o6_localizeArray
Jonathan Gray
2003-02-20
added more o6_pickVarRandom implementation
Paweł Kołodziejski
2003-02-20
fix typo
Jonathan Gray
2003-02-19
make pickVarRandom stub print out its argument list to the console
Jonathan Gray
2003-02-18
stub opcode E0 which makes moondemo and fbdemo start yay
Jonathan Gray
2003-02-18
cleanup
Max Horn
2003-02-18
change getDateTime to be a v6 opcode, and hopefully not break anything
Jonathan Gray
2003-02-17
pickVarRandom stub
Jonathan Gray
2003-02-17
oops
Jonathan Gray
2003-02-17
unstub stopTalking as the relevant function stopTalk() already exists in scum...
Jonathan Gray
2003-02-16
fixed warning
Max Horn
2003-02-16
change o6_uknownCD name for o6_stampObject
Jonathan Gray
2003-02-15
add stubs for openFile closeFile and deleteFile opcodes
Jonathan Gray
2003-02-14
add stub for o6_stopTalking
Jonathan Gray
2003-02-07
Patch 679354: ComI actor redraw patch
James Brown
2003-01-25
applied patch #674141: CMI: Smush sync tuning
Paweł Kołodziejski
2003-01-16
Patch 668634: Actor iteration fix
James Brown
2003-01-16
reversed Dig workarounds - better to find the real cause of the regression, s...
Max Horn
2003-01-16
another change for Dig - still crashes a lot with my save games, though :-/
Max Horn
2003-01-16
two changes to accomodate Dig - don't like this :-/
Max Horn
2003-01-16
first blastText version. this is work in progress (note that e.g. text is not...
Max Horn
2003-01-14
ComI timing hack... very odd.
James Brown
2003-01-12
work around a script bug in COMI; cleanup; re-enabled array assert
Max Horn
2003-01-12
Remove assert. It's assertion makes me fearful of it's dominance. Oh, and it ...
James Brown
2003-01-06
cleanup; added a hack to avoid crash in the canon scene (at least it works th...
Max Horn
2003-01-06
unified function names (compared to V8); added some FIXME comments
Max Horn
2003-01-05
fix for the cannon scene
Max Horn
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