Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-14 | opcodes are just one byte | Max Horn | |
svn-id: r7513 | |||
2003-05-14 | additional readArray protection (might cause regression in FT, but then we ↵ | Max Horn | |
should fix FT!) svn-id: r7512 | |||
2003-05-14 | V8 fix | Max Horn | |
svn-id: r7496 | |||
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn | |
svn-id: r7489 | |||
2003-05-13 | cleanup | Max Horn | |
svn-id: r7488 | |||
2003-05-12 | swapped talkPosX and talkPosY (they were misnamed); factored out some ↵ | Max Horn | |
duplicate code in string.cpp; VC warning fix in smush_player.cpp svn-id: r7481 | |||
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am ↵ | Max Horn | |
not always sure if avoiding the access is the proper fix; maybe in some cases we should just define that var for V8 to the proper value? svn-id: r7425 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-07 | Patch #733099: DIG: Experimental camera fix (should fix bugs #716350 and ↵ | Max Horn | |
#659158) svn-id: r7384 | |||
2003-05-04 | oops, forget to remove hack I used to test this ;-) | Max Horn | |
svn-id: r7325 | |||
2003-05-04 | simplified code | Max Horn | |
svn-id: r7324 | |||
2003-05-04 | GCC believes that if we cast a pointer to <type *>, then we are guaranteeing | Marcus Comstedt | |
that the pointer has proper alignment for <type>, and that it can replace the memcpy() with a direct assignment. This totally defies the purpose of the memcpy(), which is there precisely because the memory is unaligned. Avoid problems by not making the cast. svn-id: r7322 | |||
2003-04-30 | PalmOS changes | Max Horn | |
svn-id: r7224 | |||
2003-04-26 | renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵ | Max Horn | |
Loom svn-id: r7132 | |||
2003-04-22 | opcode E0 DE is sound volume change | Jonathan Gray | |
svn-id: r7073 | |||
2003-04-22 | fix setState for humongous games | Jonathan Gray | |
svn-id: r7070 | |||
2003-04-21 | add readFile stub | Jonathan Gray | |
svn-id: r7048 | |||
2003-04-21 | opcode bd is stopObjectCode in the humongous games | Jonathan Gray | |
svn-id: r7047 | |||
2003-04-20 | Pedantic stats-boosting typo fix :) | James Brown | |
svn-id: r7039 | |||
2003-04-20 | add opcode e4 stub that I meant to add some time ago | Jonathan Gray | |
svn-id: r7028 | |||
2003-04-20 | case 131 of verbOps pops in the humongous games | Jonathan Gray | |
svn-id: r7026 | |||
2003-04-09 | It's correct this time. Really. Trust me. | Nicolas Bacca | |
svn-id: r6950 | |||
2003-04-06 | Oops on previous fix | Nicolas Bacca | |
svn-id: r6921 | |||
2003-04-06 | Alignment fix | Nicolas Bacca | |
svn-id: r6918 | |||
2003-04-01 | correct to match dissassembly | Paweł Kołodziejski | |
svn-id: r6894 | |||
2003-03-30 | fixed description centering in the FT and added hack for redraw descriptions ↵ | Paweł Kołodziejski | |
in height while scrolling room svn-id: r6890 | |||
2003-03-30 | fixed cordinates in the Dig opcode 0xE1 | Paweł Kołodziejski | |
svn-id: r6886 | |||
2003-03-30 | corrected opcode 0xE1 in the dig (bug in the IDB) | Paweł Kołodziejski | |
svn-id: r6885 | |||
2003-03-28 | cleanup | Max Horn | |
svn-id: r6877 | |||
2003-03-18 | added script opcode for dig minigame | Paweł Kołodziejski | |
svn-id: r6834 | |||
2003-03-18 | added input keys support for dig ingame | Paweł Kołodziejski | |
svn-id: r6833 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6832 | |||
2003-03-17 | split waitForTimer func, update for smush, | Paweł Kołodziejski | |
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818 | |||
2003-03-09 | added opcode 17 to 16 in o6_kernelSetFunctions | Paweł Kołodziejski | |
svn-id: r6788 | |||
2003-03-09 | hack for "%___" in translated strings | Paweł Kołodziejski | |
svn-id: r6787 | |||
2003-03-08 | fixed description in the dig | Paweł Kołodziejski | |
svn-id: r6775 | |||
2003-03-08 | added opcode 124 in kernelSetFunctions | Paweł Kołodziejski | |
svn-id: r6774 | |||
2003-03-08 | new constant MF_FROZEN; fixed actor unfreeze code | Max Horn | |
svn-id: r6764 | |||
2003-03-07 | typo | Max Horn | |
svn-id: r6754 | |||
2003-03-07 | tiny cleanup | Max Horn | |
svn-id: r6753 | |||
2003-03-07 | replaced shuffleArray with a meaningful implementation, even if it differes ↵ | Max Horn | |
from assembly svn-id: r6752 | |||
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵ | Max Horn | |
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-02 | opcode 0xA7 is just o6_pop | Jonathan Gray | |
svn-id: r6668 | |||
2003-03-02 | increased range of palette to 255 | Paweł Kołodziejski | |
svn-id: r6661 | |||
2003-03-02 | changed sub_FEE_78D2 func for scumm v7 | Paweł Kołodziejski | |
svn-id: r6658 | |||
2003-02-24 | make sounds work in non puttdemo humongous games | Jonathan Gray | |
svn-id: r6637 | |||
2003-02-22 | improved o6_stampObject func | Paweł Kołodziejski | |
svn-id: r6635 |