Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-08 | HE99+ games store the base name is array 129, which is set on startup. | Travis Howell | |
svn-id: r17444 | |||
2005-04-07 | The reverse actor layering only applies to pajama3 | Travis Howell | |
svn-id: r17432 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-04-06 | itoa is not ANSI C and not portable. TODO: Implement the %b case | Max Horn | |
svn-id: r17419 | |||
2005-04-06 | Add missing code for decodeScriptString cases. | Travis Howell | |
svn-id: r17416 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-04-03 | More sprite renames | Travis Howell | |
svn-id: r17342 | |||
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir | |
svn-id: r17337 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-03-31 | Return correct object x/y position | Travis Howell | |
svn-id: r17308 | |||
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko | |
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300 | |||
2005-03-30 | Cleanup | Travis Howell | |
svn-id: r17292 | |||
2005-03-28 | Check class of object number, not loop. | Travis Howell | |
Cleanup. svn-id: r17272 | |||
2005-03-28 | findObject in HE72+ only checks object bounds | Travis Howell | |
findObject in He70/71 only needs additional polygon check svn-id: r17270 | |||
2005-03-23 | Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over. | Travis Howell | |
svn-id: r17200 | |||
2005-03-22 | Add three new HE sports games. Baseball is most playable now. | Eugene Sandulenko | |
Add some unhandled KernelGet/SetFunctions used by new titles. svn-id: r17198 | |||
2005-03-17 | Add HE72 version of file rename opcode | Travis Howell | |
svn-id: r17175 | |||
2005-03-17 | HE72+ games use slightly different code for subtitle color. | Travis Howell | |
svn-id: r17174 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-10 | Add HE specific versions of findResource/findResourceData. | Travis Howell | |
Required by WizImage functions, which sometimes alter data. svn-id: r17060 | |||
2005-03-10 | Add last change to o60_opeFile too. | Travis Howell | |
svn-id: r17057 | |||
2005-03-10 | Change o72_openFile to always use saved game path for writing. | Travis Howell | |
svn-id: r17056 | |||
2005-03-08 | Add HE100 difference in opcode. | Travis Howell | |
svn-id: r17033 | |||
2005-03-07 | Minor cleanup | Travis Howell | |
svn-id: r17025 | |||
2005-03-07 | Cases are different. | Travis Howell | |
svn-id: r17023 | |||
2005-03-03 | Need to adjust HE7 filename for mustard too. | Travis Howell | |
svn-id: r16982 | |||
2005-03-03 | Add missing actor redraws | Travis Howell | |
svn-id: r16980 | |||
2005-03-03 | Correct palSlot range | Travis Howell | |
svn-id: r16979 | |||
2005-03-02 | Add two more VARs for HE89+ | Travis Howell | |
Minor cleanup svn-id: r16977 | |||
2005-03-02 | Fix array read from files in HE72+ | Travis Howell | |
svn-id: r16970 | |||
2005-02-27 | Add more safety checks. | Travis Howell | |
svn-id: r16939 | |||
2005-02-24 | defined some flags for HE wiz ; it should make the code more readable | Gregory Montoir | |
svn-id: r16901 | |||
2005-02-22 | Minor cleanup | Travis Howell | |
svn-id: r16860 | |||
2005-02-14 | o Added 5 updated Russian freddi-related titles. | Eugene Sandulenko | |
o Fixed ScummEngine_v72he::o72_openFile() so autogenerated names also checked for substitution. o New case 0 in o100_actorOps() used by Russian updated freddicove. Number of stack items weren't checked against disassembly svn-id: r16792 | |||
2005-02-14 | Add addiotnal decode type in later HE games. | Travis Howell | |
svn-id: r16791 | |||
2005-02-02 | Merge two opcode, move two opcodes back to HE70. | Travis Howell | |
svn-id: r16731 | |||
2005-01-31 | Add comment | Travis Howell | |
svn-id: r16712 | |||
2005-01-31 | Changes for Macintosh filenames. | Travis Howell | |
svn-id: r16711 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-29 | Add support for Humongous Mac titles in native format. Please test :) | Eugene Sandulenko | |
svn-id: r16693 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-21 | Unused includes | Travis Howell | |
svn-id: r16236 | |||
2004-12-21 | Unused var | Travis Howell | |
svn-id: r16235 | |||
2004-12-21 | Sync HE100 | Travis Howell | |
svn-id: r16234 | |||
2004-12-19 | Off by one | Travis Howell | |
svn-id: r16127 | |||
2004-11-27 | moved all the HE wiz stuff to a separate module, with minor cleanups and ↵ | Gregory Montoir | |
simplifications svn-id: r15921 | |||
2004-11-27 | Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵ | Max Horn | |
some very specialised methods svn-id: r15914 | |||
2004-11-27 | No longer stubs | Travis Howell | |
svn-id: r15906 |