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path: root/scumm/script_v72he.cpp
AgeCommit message (Expand)Author
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and simp...Gregory Montoir
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some...Max Horn
2004-11-27No longer stubsTravis Howell
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...Gregory Montoir
2004-11-23renamed some HE opcodesGregory Montoir
2004-11-21HE wiz stuff updateGregory Montoir
2004-11-13minor Wiz stuff updateGregory Montoir
2004-10-23Still needed for RU freddicoveTravis Howell
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-18CleanupTravis Howell
2004-10-17Color correction for HE70+ strings.Travis Howell
2004-10-17Polygons used by HE71 too.Travis Howell
2004-10-17Check if VAR_WIZ_TCOLOR is set, before using it.Travis Howell
2004-10-17cleanup: moved some things to gfx.cpp and changed o60_setState to match disas...Gregory Montoir
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-16fixed warningsPaweł Kołodziejski
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13Remove more duplicates.Travis Howell
2004-10-13Rename opcodeTravis Howell
2004-10-12Rename as requested.Travis Howell
2004-10-12Rename varsTravis Howell
2004-10-12Rename varTravis Howell
2004-10-11Still not quite right.Travis Howell
2004-10-11X/Y order changed again in HE 72+.Travis Howell
2004-10-10Correct orderTravis Howell
2004-10-10Changes for mustardTravis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-09OoopsTravis Howell
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
2004-10-08wizImageOps updateGregory Montoir
2004-10-08Match opcode names with SCUMM8.Travis Howell
2004-10-08Return 0 is array doesn't exist, possible script bug in HE game.Travis Howell
2004-10-06Use common PI value insteadChris Apers
2004-10-05fix drawWizPolygon glitchGregory Montoir
2004-10-05Switch to warningTravis Howell
2004-10-04cleanupMax Horn
2004-10-04Add actor transparency var for HE99 games.Travis Howell
2004-10-04Add missing roomOps case for HE games.Travis Howell
2004-10-04Add opcode differenceTravis Howell
2004-10-03Add safety check.Travis Howell
2004-10-03Add missing code for opcodeTravis Howell
2004-10-03Reading 1 too far.Travis Howell
2004-10-03Add missing code for opcodeTravis Howell
2004-10-03Should use findWrappedBlockTravis Howell
2004-10-02Array correctionsTravis Howell
2004-10-02That was duplicateTravis Howell
2004-09-30WhitespaceMax Horn