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path: root/scumm/script_v72he.cpp
AgeCommit message (Expand)Author
2005-04-04Add 8 sound channel support for HE gamesTravis Howell
2005-04-03More sprite renamesTravis Howell
2005-04-02initial implementation of o72_arrayOps_127 and o90_sortArrayGregory Montoir
2005-04-01Add support for clipping of wizImages.Travis Howell
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
2005-03-31Return correct object x/y positionTravis Howell
2005-03-30Support for direct reading from NES ROM:Eugene Sandulenko
2005-03-30CleanupTravis Howell
2005-03-28Check class of object number, not loop.Travis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-23Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.Travis Howell
2005-03-22Add three new HE sports games. Baseball is most playable now.Eugene Sandulenko
2005-03-17Add HE72 version of file rename opcodeTravis Howell
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-10Add HE specific versions of findResource/findResourceData.Travis Howell
2005-03-10Add last change to o60_opeFile too.Travis Howell
2005-03-10Change o72_openFile to always use saved game path for writing.Travis Howell
2005-03-08Add HE100 difference in opcode.Travis Howell
2005-03-07Minor cleanupTravis Howell
2005-03-07Cases are different.Travis Howell
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Fix array read from files in HE72+Travis Howell
2005-02-27Add more safety checks.Travis Howell
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
2005-02-22Minor cleanupTravis Howell
2005-02-14o Added 5 updated Russian freddi-related titles.Eugene Sandulenko
2005-02-14Add addiotnal decode type in later HE games.Travis Howell
2005-02-02Merge two opcode, move two opcodes back to HE70.Travis Howell
2005-01-31Add commentTravis Howell
2005-01-31Changes for Macintosh filenames.Travis Howell
2005-01-30Check sound queue for music in HE games.Travis Howell
2005-01-29Add support for Humongous Mac titles in native format. Please test :)Eugene Sandulenko
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-21Unused includesTravis Howell
2004-12-21Unused varTravis Howell
2004-12-21Sync HE100Travis Howell
2004-12-19Off by oneTravis Howell
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and simp...Gregory Montoir
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some...Max Horn
2004-11-27No longer stubsTravis Howell
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...Gregory Montoir
2004-11-23renamed some HE opcodesGregory Montoir
2004-11-21HE wiz stuff updateGregory Montoir
2004-11-13minor Wiz stuff updateGregory Montoir