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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v8.cpp
Age
Commit message (
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Author
2005-01-01
Updated copyright
Max Horn
2004-12-27
Add 'speech' sound type to mixer; make use of that in iMuse Digital
Max Horn
2004-10-19
Help PalmOS (and more ?) to save memory
Chris Apers
2004-10-08
Small correction
Travis Howell
2004-10-04
Add missing roomOps case for HE games.
Travis Howell
2004-09-28
Changed more of the actor class members to match our coding guidelines (in th...
Max Horn
2004-09-22
Value is correct, but string index not array id.
Travis Howell
2004-09-21
cleanup
Max Horn
2004-09-18
Added ScummEngine::printString() convenience method; changed enqueueText to c...
Max Horn
2004-09-03
Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight)
Max Horn
2004-09-02
Make clearTextQueue call removeBlastTexts -- this fixes a text redraw issue i...
Max Horn
2004-08-22
Cursor code cleanup
Max Horn
2004-08-22
Switch to debug channel
Travis Howell
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-19
Enable function
Travis Howell
2004-08-15
Add missing code
Travis Howell
2004-08-06
COMI/DIG always redraws verbs too
Travis Howell
2004-08-01
Correct default settings used by COMI
Travis Howell
2004-08-01
Add symbolic names for the array types, which makes the code easier to read/u...
Max Horn
2004-08-01
Fix for bug #953302 (COMI: Crash when you choose Rottingham as your first opo...
Max Horn
2004-07-19
Rename object fields
Travis Howell
2004-07-16
Remove old hack and comment
Travis Howell
2004-07-11
Bump save game version for HE 7.0 changes
Travis Howell
2004-07-10
Always stop actor walkscript when required.
Travis Howell
2004-07-05
Code is correct, check against disasm.
Travis Howell
2004-07-05
Unused in original game (According to diasm.)
Travis Howell
2004-07-04
Match disasm., applies to The Dig too.
Travis Howell
2004-06-28
Don't use getGameDataPath()
Max Horn
2004-06-27
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...
Max Horn
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-06-25
Use auto_ptr to avoid leaks
Max Horn
2004-06-21
Add some missing code
Travis Howell
2004-04-05
Renamed StringTab::backup to StringTab::_default, as that describes better wh...
Max Horn
2004-04-05
added voice group volume to scumm engine for imuse digital and implemeted vol...
Paweł Kołodziejski
2004-04-04
Implement V8 queryQuit opcode
Max Horn
2004-04-03
cleanup StringTab stuff
Max Horn
2004-04-02
Got rid of _transText
Max Horn
2004-04-02
simplify code by integrating a call to translateText() into addMessageToStack...
Max Horn
2004-04-02
Shouldn't be necessary to do a second translation run in this place (at least...
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-19
Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa...
Max Horn
2004-03-15
cleanup
Max Horn
2004-03-15
refactor use of _messagePtr -> instead of using it as an implicit parameter f...
Max Horn
2004-03-15
...and mor. Next big thing should be to document the overlay stuff, but that'...
Max Horn
2004-02-25
Fix VAR_VOICE_MODE in COMI
Travis Howell
2004-02-24
COMI uses VAR_CHARINC in reverse, so adjust readvar.
Travis Howell
2004-02-22
Original comi doesn't check value at all
Travis Howell
2004-02-21
Adjust again for comi demo.
Travis Howell
2004-02-21
COMI needs an adjust for VAR_CHARINC writes.
Travis Howell
2004-02-21
Use correct method for subtitle speed.
Travis Howell
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