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path: root/scumm/script_v8.cpp
AgeCommit message (Expand)Author
2004-08-06COMI/DIG always redraws verbs tooTravis Howell
2004-08-01Correct default settings used by COMITravis Howell
2004-08-01Add symbolic names for the array types, which makes the code easier to read/u...Max Horn
2004-08-01Fix for bug #953302 (COMI: Crash when you choose Rottingham as your first opo...Max Horn
2004-07-19Rename object fieldsTravis Howell
2004-07-16Remove old hack and commentTravis Howell
2004-07-11Bump save game version for HE 7.0 changesTravis Howell
2004-07-10Always stop actor walkscript when required.Travis Howell
2004-07-05Code is correct, check against disasm.Travis Howell
2004-07-05Unused in original game (According to diasm.)Travis Howell
2004-07-04Match disasm., applies to The Dig too.Travis Howell
2004-06-28Don't use getGameDataPath()Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-06-25Use auto_ptr to avoid leaksMax Horn
2004-06-21Add some missing codeTravis Howell
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better wh...Max Horn
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted vol...Paweł Kołodziejski
2004-04-04Implement V8 queryQuit opcodeMax Horn
2004-04-03cleanup StringTab stuffMax Horn
2004-04-02Got rid of _transTextMax Horn
2004-04-02simplify code by integrating a call to translateText() into addMessageToStack...Max Horn
2004-04-02Shouldn't be necessary to do a second translation run in this place (at least...Max Horn
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-19Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa...Max Horn
2004-03-15cleanupMax Horn
2004-03-15refactor use of _messagePtr -> instead of using it as an implicit parameter f...Max Horn
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but that'...Max Horn
2004-02-25Fix VAR_VOICE_MODE in COMITravis Howell
2004-02-24COMI uses VAR_CHARINC in reverse, so adjust readvar.Travis Howell
2004-02-22Original comi doesn't check value at allTravis Howell
2004-02-21Adjust again for comi demo.Travis Howell
2004-02-21COMI needs an adjust for VAR_CHARINC writes.Travis Howell
2004-02-21Use correct method for subtitle speed.Travis Howell
2004-02-20Correct another bad comi varTravis Howell
2004-02-13proper usage actor talkVolumePaweł Kołodziejski
2004-02-09Missed oneTravis Howell
2004-02-09added talkVolume, and changed talkPan call methodPaweł Kołodziejski
2004-01-31renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/r...Max Horn
2004-01-19fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...Max Horn
2004-01-16Just hide a few noisy warnings.James Brown
2004-01-15use Rect in struct VerbSlotMax Horn
2004-01-11cleanupMax Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-07changed lipsync func paramPaweł Kołodziejski
2004-01-07Add missing breakTravis Howell
2004-01-07Add missing breakTravis Howell
2004-01-06synced imuse digital with local treePaweł Kołodziejski
2004-01-06updated copyright noticeMax Horn
2004-01-06Made o8_getActorZPlane return the same z value as Actor::drawActorCostume com...Max Horn