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AgeCommit message (Expand)Author
2004-07-18FM Towns versions of indy3 and zak set three extra timers (Verified by disasm.)Travis Howell
2004-07-17Don't remap arrow keys in later games.Travis Howell
2004-07-16Fix bugs:Travis Howell
2004-07-15Use VAR_DEFAULT_TALK_DELAYTravis Howell
2004-07-14Remove old FT hacks, no longer needed.Travis Howell
2004-07-11Rename varTravis Howell
2004-07-11Color cycling is only used in SCUMM 4+ games.Travis Howell
2004-07-10Always stop actor walkscript when required.Travis Howell
2004-07-10Full Throttle handles verb differentlyTravis Howell
2004-07-05Get rid of old hack (possible thanks to Kirbens recent change to the createBo...Max Horn
2004-07-04added code for bundle script varsPaweł Kołodziejski
2004-07-04CorrectionTravis Howell
2004-07-03Initialise HE 7.0 sound varsTravis Howell
2004-07-03Add suggested fix for bug #778281 (Solution checked against disasm.)Travis Howell
2004-07-03Keep mouse mutton VARS in sync.Travis Howell
2004-07-01Fix some HE versions, add multiple versions targets.Eugene Sandulenko
2004-06-30Move some HE demos to version 72, where they should be.Eugene Sandulenko
2004-06-30Changes for non-akos version of puttputtTravis Howell
2004-06-30Initialise _numImages to zero, along with the other _num<whatever>Torbjörn Andersson
2004-06-29Implement game detection based on MD5s. This lets us avoid multiple GIDsEugene Sandulenko
2004-06-29Add hack for mouse hotpot in funpackTravis Howell
2004-06-28Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.Eugene Sandulenko
2004-06-28Enhanced default directory support in the File class; now one can specify arb...Max Horn
2004-06-27Added small TODO to my currently defunct OSX-COMI-hackMax Horn
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few m...Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-06-27Renamed/documented some odd smush/insane varsMax Horn
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko
2004-06-27Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confine...Max Horn
2004-06-27HE 7.0 games don't actually use their color cycling resourcesTravis Howell
2004-06-27Fix actor palette in HE 7.0 games.Travis Howell
2004-06-26Add initial support for reading sputm.9x index files. Teach ScummVM about re...Jonathan Gray
2004-06-26move puttzoo back into the correct position and note Scummsys.90 versionJonathan Gray
2004-06-26GF_WINDOWS no longer required for later HE gamesTravis Howell
2004-06-26Enable next set of HE games, which all reach boot scripts.Travis Howell
2004-06-26CorrectionTravis Howell
2004-06-26add catalog2 targetJonathan Gray
2004-06-25Avoid illegal VARS in HE 7.2Travis Howell
2004-06-25note targets with multiple interpreter versionsJonathan Gray
2004-06-25Set fast mode for HE7 games too.Travis Howell
2004-06-25Display error based on the version a game is believed to be when reading MAXS...Jonathan Gray
2004-06-25Check blocksize when reading MAXS, may potentially detect HE versions using i...Jonathan Gray
2004-06-25move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ...Jonathan Gray
2004-06-25there were never dos versions of these HE titles so bump _heversion up to 70Jonathan Gray
2004-06-24Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractorEugene Sandulenko
2004-06-23OoopsTravis Howell
2004-06-23Remove duplicate codeTravis Howell
2004-06-23HE 7.0 fixesEugene Sandulenko
2004-06-21More HE v7.0+ resource fixes.Eugene Sandulenko
2004-06-20changed check to _insaneRunningPaweł Kołodziejski