Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-07-31 | isGlobInMemory == isResourceLoaded | Max Horn | |
svn-id: r14396 | |||
2004-07-26 | Load SMUSH files and NUT fonts from mac container files, too (done that by ↵ | Max Horn | |
adding a new high level method openFile to class ScummEngine) svn-id: r14346 | |||
2004-07-26 | Add support for the mac (rescumm) container file format used by Sam&Max and ↵ | Max Horn | |
DOTT, making it possible to play those directly from the original CDs (no game detector support yet, so you have to add them to your config file manually for now) svn-id: r14342 | |||
2004-07-26 | Keep compatbility with older saved games. | Travis Howell | |
svn-id: r14339 | |||
2004-07-25 | Merge palette functions. | Travis Howell | |
svn-id: r14324 | |||
2004-07-25 | Sam & Max doesn't need separate palette, just uses _shadowPalette. | Travis Howell | |
svn-id: r14323 | |||
2004-07-24 | Rename VAR | Travis Howell | |
svn-id: r14318 | |||
2004-07-24 | Enable VAR_FADE_DELAY | Travis Howell | |
svn-id: r14309 | |||
2004-07-22 | Correction to VAR tables. | Travis Howell | |
svn-id: r14296 | |||
2004-07-20 | Add support for version key in The Dig | Travis Howell | |
svn-id: r14285 | |||
2004-07-11 | Rename var | Travis Howell | |
Add some changes ready for next save game version (Commented out) svn-id: r14189 | |||
2004-07-05 | Merge into new function. | Travis Howell | |
svn-id: r14170 | |||
2004-07-04 | added code for bundle script vars | Paweł Kołodziejski | |
svn-id: r14166 | |||
2004-07-03 | Initialise HE 7.0 sound vars | Travis Howell | |
Enable VAR_NUM_GLOBAL_OBJS svn-id: r14160 | |||
2004-06-29 | Implement game detection based on MD5s. This lets us avoid multiple GIDs | Eugene Sandulenko | |
for different versions of HE games. Right now there is just one game, but more to follow. svn-id: r14124 | |||
2004-06-29 | Add hack for mouse hotpot in funpack | Travis Howell | |
svn-id: r14117 | |||
2004-06-28 | Enhanced default directory support in the File class; now one can specify ↵ | Max Horn | |
arbitrary many default search directories svn-id: r14095 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-06-27 | Renamed some HE-specific variables. | Eugene Sandulenko | |
svn-id: r14083 | |||
2004-06-27 | Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵ | Max Horn | |
confined to the HE classes only, but right now that is not feasible) svn-id: r14082 | |||
2004-06-27 | Fix actor palette in HE 7.0 games. | Travis Howell | |
Use roompalette[] for all graphics decoders svn-id: r14075 | |||
2004-06-26 | Add initial support for reading sputm.9x index files. Teach ScummVM about ↵ | Jonathan Gray | |
res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported svn-id: r14073 | |||
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn | |
svn-id: r14058 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14055 | |||
2004-06-25 | Check blocksize when reading MAXS, may potentially detect HE versions using ↵ | Jonathan Gray | |
it in future. Add/Correct some more HE targets. svn-id: r14043 | |||
2004-06-24 | Add grabCursorFromBuffer() function. | Eugene Sandulenko | |
svn-id: r14033 | |||
2004-06-24 | Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor | Eugene Sandulenko | |
incorporated from icotools, no display, just searching it in resources and display a warning. Graphics converter is on the way. Code is NOT endian-safe. It will not work on BE system, as was tested by joostp. Please, fix endianess. svn-id: r14024 | |||
2004-06-23 | Remove HE7 check that wasn't needed and caused resource load failures. | Travis Howell | |
Enable startSound code in HE7 games. Avoid loading music resources in HE7 games, since they are unsupported at the moment. svn-id: r14010 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-22 | HE v7.0+ resources finally fixed | Eugene Sandulenko | |
svn-id: r14001 | |||
2004-06-21 | Add some missing code | Travis Howell | |
svn-id: r13990 | |||
2004-06-20 | changed check to _insaneRunning | Paweł Kołodziejski | |
svn-id: r13986 | |||
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko | |
svn-id: r13945 | |||
2004-06-03 | Phase 2 of switching HE to use _heversion. Now unneeded GID's are | Eugene Sandulenko | |
eliminated. svn-id: r13927 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-05-31 | Added separate HE versioning. | Eugene Sandulenko | |
svn-id: r13907 | |||
2004-05-30 | Remove unnecessary WinCE tweaks | Nicolas Bacca | |
svn-id: r13901 | |||
2004-04-26 | locking resource sounds while using them to prevent expire | Paweł Kołodziejski | |
svn-id: r13640 | |||
2004-04-17 | Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵ | Max Horn | |
class provides this functionality now svn-id: r13597 | |||
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better ↵ | Max Horn | |
what it does svn-id: r13476 | |||
2004-04-05 | pedantic const correction | Max Horn | |
svn-id: r13467 | |||
2004-04-04 | got rid of _msgPtrToAdd; slightly improved error checking in addMessageToStack() | Max Horn | |
svn-id: r13454 | |||
2004-04-03 | cleanup StringTab stuff | Max Horn | |
svn-id: r13448 | |||
2004-04-02 | Got rid of _transText | Max Horn | |
svn-id: r13442 | |||
2004-04-02 | simplify code by integrating a call to translateText() into ↵ | Max Horn | |
addMessageToStack(); improved translateText() further svn-id: r13438 | |||
2004-03-29 | clean up FMUS handling, fix not being able to enable sound debug messages | Jonathan Gray | |
svn-id: r13425 | |||
2004-03-28 | rename displayError() to displayMessage(); fix slightly incorrect usage of ↵ | Max Horn | |
that method svn-id: r13402 | |||
2004-03-23 | Alter some HE games settings | Travis Howell | |
svn-id: r13369 | |||
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). ↵ | Max Horn | |
Goal was to streamline code logic, and get rid of a FIXME svn-id: r13347 |