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AgeCommit message (Expand)Author
2002-11-26cleanupMax Horn
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat...Max Horn
2002-11-10added Scumm::displayError() method; make use of that to display errors if sav...Max Horn
2002-11-08Masking patchJames Brown
2002-11-06applied patch: #634326, and changed strip ranges for after and before scumm v7,Paweł Kołodziejski
2002-11-06why keep a seperate opcode entry & opcode description table if we can have it...Max Horn
2002-11-06moved some constants from scumm.h to gameDetector.h; this way, we don't have ...Max Horn
2002-11-06removed more unused variables; cleaned up some spacesMax Horn
2002-11-06removed unused parameters from drawBompMax Horn
2002-11-06removed more typecastsMax Horn
2002-11-06rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbitsPaweł Kołodziejski
2002-11-05Add simon1talkie and simon2talkie targetsTravis Howell
2002-11-02Correct that FT opcode - it's bitwise or, not logicalJames Brown
2002-10-28Add support for aliased scummvm config entries.James Brown
2002-10-27don't put samples into stream SoundMixer if sound card is disabledPaweł Kołodziejski
2002-10-24Add simon1demoTravis Howell
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
2002-10-23removed obsolete stuffMax Horn
2002-10-23Make some BOMP'ed Dig events a little more happyJames Brown
2002-10-23removed old GUI codeMax Horn
2002-10-22get rid of obsolete variableMax Horn
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are syst...Max Horn
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a...Max Horn
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast obj...James Brown
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ...Paweł Kołodziejski
2002-10-11added FT imuse musicPaweł Kołodziejski
2002-10-08allow user to load savegames while Smush movies are playing; cleanupMax Horn
2002-10-06Fix drawDescString - still needs centering correctionsJames Brown
2002-10-06Full Throttle / The Dig fixes.James Brown
2002-10-01Patch #616092: Full Throttle dialog fixJames Brown
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
2002-09-29framework of Imuse sound for The DigPaweł Kołodziejski
2002-09-28patch #615842Max Horn
2002-09-25Patch 613933: Return code for validateresource.James Brown
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you hear...Max Horn
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
2002-09-23Patch #612847: Sam and Max painting subgame fixJames Brown
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I origina...Max Horn
2002-09-21Add the following patches:Travis Howell
2002-09-20Patch #612277: text rendering crash + spacing issueMax Horn
2002-09-19based on my findings for guifont, I changed string.cpp to read the char width...Max Horn
2002-09-19removed even more scumm dependencies from NewGUI; fixed some redraw issues (t...Max Horn
2002-09-17added support for nonenglish the dig(dialogs, descriptions, warnings), not gu...Paweł Kołodziejski
2002-09-17Fix newgui crash, and commit patch 600645: Loom flashlight fixJames Brown
2002-09-17added framework for non-english version of the dig, not yet completedPaweł Kołodziejski
2002-09-16patch #609859: Some general patches for string.cppMax Horn
2002-09-16added some comments, cleanupMax Horn
2002-09-16609791: Sam and Max 'phantom sound' (precaching) hack.James Brown
2002-09-13reducing some header dependenciesMax Horn