Age | Commit message (Expand) | Author |
2003-04-22 | add preliminary bits for making xmi music in humongous games work, just need ... | Jonathan Gray |
2003-04-12 | ignore sound resource in OLD_BUNDLE games for now | Max Horn |
2003-04-06 | remove incorrect cast | Jonathan Gray |
2003-04-05 | Watch this cast | Nicolas Bacca |
2003-04-05 | Add delay in ms for tremor vorbis implementation and possible autodetection | Nicolas Bacca |
2003-03-25 | make the volume controls in the global options dialog work | Max Horn |
2003-03-23 | cleanup | Max Horn |
2003-03-18 | cleanup | Max Horn |
2003-03-18 | cleanup | Max Horn |
2003-03-08 | clean up / some more sanity checks | Max Horn |
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ... | Max Horn |
2003-03-07 | changed voice buffer allocation to needed size | Paweł Kołodziejski |
2003-03-07 | decreased sound buffer for imuse digital, bundle music, and cmi smush audio | Paweł Kołodziejski |
2003-03-07 | overlooked one | Max Horn |
2003-03-07 | uhh - code did modify ptr, then free() it (even before my change, which expos... | Max Horn |
2003-03-07 | fixed memory leak (1 MB each time a bundle sound was plyed... ouch) | Max Horn |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-03-04 | add bundle file names for comi demo, and only add .IMX when playing the full ... | Jonathan Gray |
2003-03-01 | we were reading 8 bytes too much on DIGI sounds | Jonathan Gray |
2003-03-01 | hacky support for humongous talkie format | Jonathan Gray |
2003-02-28 | change rate for humongous DIGI sounds to 11025 | Jonathan Gray |
2003-02-08 | more stuff made 'protected' | Max Horn |
2003-02-03 | revert part of the no sound device present stuff that was causing speech to f... | Jonathan Gray |
2003-01-29 | Stop the sound que stuff erroring(). This code was nasty, it LET itself write... | James Brown |
2003-01-26 | added "implementation" of imGetMusicPosition | Paweł Kołodziejski |
2003-01-26 | Patch 671701: SO_TALK_FREQUENCY | James Brown |
2003-01-25 | added assert for voice samples | Paweł Kołodziejski |
2003-01-25 | implemented properly comi sound codecs | Paweł Kołodziejski |
2003-01-25 | applied patch #674141: CMI: Smush sync tuning | Paweł Kołodziejski |
2003-01-24 | LCA'03 commit: Fix talking where no sound hardware is present | James Brown |
2003-01-20 | patch #670660 by Daniel Schepler, properly handle disc switching wrt voice fi... | Jonathan Gray |
2003-01-18 | fix compilation under VC6 | Paweł Kołodziejski |
2003-01-13 | Fix old-game resource error dialog | James Brown |
2003-01-12 | Fix ComI music bundle switching on disk change | James Brown |
2003-01-10 | added missing SYNC opcode | Paweł Kołodziejski |
2003-01-02 | Plop in some better disk switching code for CMI - I have no idea how well thi... | James Brown |
2003-01-01 | endian fix | Max Horn |
2002-12-31 | cleaned up soundKludge | Max Horn |
2002-12-29 | fixed play CMI music | Paweł Kołodziejski |
2002-12-28 | added missing return | Paweł Kołodziejski |
2002-12-28 | added more stuff for CMI music | Paweł Kołodziejski |
2002-12-28 | fixed warning | Max Horn |
2002-12-28 | added 16 bits samples to playVoice | Paweł Kołodziejski |
2002-12-28 | fix playVoice | Paweł Kołodziejski |
2002-12-28 | added CMI sound codec | Paweł Kołodziejski |
2002-12-27 | Voice sample support, again missing a required codec | James Brown |
2002-12-27 | Add skeleton music support for CMI (but codec not implemented) | James Brown |
2002-12-26 | added FIXME comment | Max Horn |
2002-12-26 | map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ... | Max Horn |