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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sound.cpp
Age
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Author
2004-01-20
Add newline
Travis Howell
2004-01-16
Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...
James Brown
2004-01-15
fixed COMI speech behaviour
Max Horn
2004-01-10
More conversion to debug channels
James Brown
2004-01-08
unify _vm / _scumm usage
Max Horn
2004-01-08
forgot about this
Paweł Kołodziejski
2004-01-06
synced imuse digital with local tree
Paweł Kołodziejski
2004-01-06
updated copyright notice
Max Horn
2004-01-03
renamed AudioInputStream -> AudioStream
Max Horn
2004-01-03
re-enabled .sog and .so3 support for FT
Max Horn
2003-12-29
Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.
Travis Howell
2003-12-27
fixed another potential crash-on-exit
Max Horn
2003-12-27
fixed compilation
Paweł Kołodziejski
2003-12-27
get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...
Max Horn
2003-12-27
renamed VOC functions
Max Horn
2003-12-26
got rid of those _maxFOO macros, replaced them by access to the equivalent _n...
Max Horn
2003-12-26
when introducing a constant used throughout multiple files, best assign a *na...
Max Horn
2003-12-26
passthrought v7+ sound voices by imuse digital
Paweł Kołodziejski
2003-12-26
Set _sfxMode in HE games.
Travis Howell
2003-12-25
cleanup; fix File::open usage (do not hardocde constant values, rather use th...
Max Horn
2003-12-25
ops
Paweł Kołodziejski
2003-12-25
some changes to digital imuse
Paweł Kołodziejski
2003-12-25
start sound call directly digital imuse, only script part handled by mainloop...
Paweł Kołodziejski
2003-12-24
cleanup
Max Horn
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-24
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...
Max Horn
2003-12-23
Replace the DOTT/SAM hack (which ensures that only one SFX is being played at...
Max Horn
2003-12-23
cleanup
Max Horn
2003-12-22
actually, converting a sound handle to a sound index is an evil hack, too... :-)
Max Horn
2003-12-22
Moved bundle music code from class Sound to IMuseDigital (seems more natural;...
Max Horn
2003-12-21
cleanup
Max Horn
2003-12-21
added convenience SoundMixer::playVorbis variant which calls through to playS...
Max Horn
2003-12-21
Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of thi...
Max Horn
2003-12-21
Incorrect use of stopChannel (must be stopHandle); replaced single remaining ...
Max Horn
2003-12-18
cleanup
Max Horn
2003-12-13
* don't call a variable 'bit' which stores a byte'
Max Horn
2003-12-10
Removed #include "midiparser.h". It was only there for the early Humongeous X...
Jamieson Christian
2003-11-29
added API to query CD playback status; renamed AudioCDManager methods
Max Horn
2003-11-29
moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it ma...
Max Horn
2003-11-18
Alter old demo check
Travis Howell
2003-11-18
COMI demos only have 3 fonts files.
Travis Howell
2003-11-17
added voice support for mac dig demo
Paweł Kołodziejski
2003-11-17
added voice support in dig demo
Paweł Kołodziejski
2003-11-13
*** empty log message ***
Travis Howell
2003-11-12
changed getting position of bundle song to ms
Paweł Kołodziejski
2003-11-11
made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ...
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-10-17
renamed some Timer methods
Max Horn
2003-10-17
proper fix for COMI timer issue: don't let a Timer remove itself
Max Horn
2003-10-12
some more target<->game cleanup
Max Horn
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