Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-20 | Add newline | Travis Howell | |
Prevent overlapping speech in dig. svn-id: r12530 | |||
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could ↵ | James Brown | |
probably be neater :) svn-id: r12430 | |||
2004-01-15 | fixed COMI speech behaviour | Max Horn | |
svn-id: r12415 | |||
2004-01-10 | More conversion to debug channels | James Brown | |
svn-id: r12293 | |||
2004-01-08 | unify _vm / _scumm usage | Max Horn | |
svn-id: r12262 | |||
2004-01-08 | forgot about this | Paweł Kołodziejski | |
svn-id: r12238 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-03 | renamed AudioInputStream -> AudioStream | Max Horn | |
svn-id: r12110 | |||
2004-01-03 | re-enabled .sog and .so3 support for FT | Max Horn | |
svn-id: r12096 | |||
2003-12-29 | Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga. | Travis Howell | |
svn-id: r12005 | |||
2003-12-27 | fixed another potential crash-on-exit | Max Horn | |
svn-id: r11983 | |||
2003-12-27 | fixed compilation | Paweł Kołodziejski | |
svn-id: r11976 | |||
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵ | Max Horn | |
IMuseDigital oddities svn-id: r11966 | |||
2003-12-27 | renamed VOC functions | Max Horn | |
svn-id: r11962 | |||
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent ↵ | Max Horn | |
_numFOO variables svn-id: r11953 | |||
2003-12-26 | when introducing a constant used throughout multiple files, best assign a ↵ | Max Horn | |
*name* to it, else you're digging your own grave on the long run :-) svn-id: r11941 | |||
2003-12-26 | passthrought v7+ sound voices by imuse digital | Paweł Kołodziejski | |
svn-id: r11939 | |||
2003-12-26 | Set _sfxMode in HE games. | Travis Howell | |
svn-id: r11938 | |||
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use ↵ | Max Horn | |
the symbolic namescvs diff | bbeditcvs diff | bbedit svn-id: r11911 | |||
2003-12-25 | ops | Paweł Kołodziejski | |
svn-id: r11908 | |||
2003-12-25 | some changes to digital imuse | Paweł Kołodziejski | |
svn-id: r11907 | |||
2003-12-25 | start sound call directly digital imuse, only script part handled by ↵ | Paweł Kołodziejski | |
mainloop of scumm script svn-id: r11906 | |||
2003-12-24 | cleanup | Max Horn | |
svn-id: r11895 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Replace the DOTT/SAM hack (which ensures that only one SFX is being played ↵ | Max Horn | |
at a time for them) with proper code: instead of hacking the sound handle, we assign a fake sound ID to the SFX, thus ensuring only one is playing at a time svn-id: r11880 | |||
2003-12-23 | cleanup | Max Horn | |
svn-id: r11865 | |||
2003-12-22 | actually, converting a sound handle to a sound index is an evil hack, too... :-) | Max Horn | |
svn-id: r11859 | |||
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more ↵ | Max Horn | |
natural; and allows for various cleanup) svn-id: r11846 | |||
2003-12-21 | cleanup | Max Horn | |
svn-id: r11817 | |||
2003-12-21 | added convenience SoundMixer::playVorbis variant which calls through to ↵ | Max Horn | |
playSfxSound_Vorbis; made scumm/queen engines use it svn-id: r11812 | |||
2003-12-21 | Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of ↵ | Max Horn | |
this by playInputStream(), this cleanup eases this a bit) svn-id: r11803 | |||
2003-12-21 | Incorrect use of stopChannel (must be stopHandle); replaced single remaining ↵ | Max Horn | |
use of stopChannel by a hack (note: the code in question is a hack in itself already) svn-id: r11799 | |||
2003-12-18 | cleanup | Max Horn | |
svn-id: r11729 | |||
2003-12-13 | * don't call a variable 'bit' which stores a byte' | Max Horn | |
* fix off-by-one loop length * loopStart seems to be specified in samples, not bytes, fixing that (but I don't know of any place where I could test it...) * Indy3Towns uses sound type 255, not 1, for Euphony music, it seems empirically * print a warning if we encounter an unknown/unsupported sound sub-type svn-id: r11618 | |||
2003-12-10 | Removed #include "midiparser.h". It was only there for the early Humongeous ↵ | Jamieson Christian | |
XMIDI hacks. svn-id: r11557 | |||
2003-11-29 | added API to query CD playback status; renamed AudioCDManager methods | Max Horn | |
svn-id: r11422 | |||
2003-11-29 | moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it ↵ | Max Horn | |
may be reused by other engines in the future svn-id: r11421 | |||
2003-11-18 | Alter old demo check | Travis Howell | |
Stop crash on exit with comi demo svn-id: r11341 | |||
2003-11-18 | COMI demos only have 3 fonts files. | Travis Howell | |
Don't do CD checks for COMI demos svn-id: r11336 | |||
2003-11-17 | added voice support for mac dig demo | Paweł Kołodziejski | |
svn-id: r11330 | |||
2003-11-17 | added voice support in dig demo | Paweł Kołodziejski | |
svn-id: r11329 | |||
2003-11-13 | *** empty log message *** | Travis Howell | |
svn-id: r11281 | |||
2003-11-12 | changed getting position of bundle song to ms | Paweł Kołodziejski | |
svn-id: r11265 | |||
2003-11-11 | made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵ | Max Horn | |
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-10-17 | renamed some Timer methods | Max Horn | |
svn-id: r10868 | |||
2003-10-17 | proper fix for COMI timer issue: don't let a Timer remove itself | Max Horn | |
svn-id: r10867 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 |